Difference between revisions of "Equipment"
m (→Two-handed: added scythe) |
(→Jewelry: Added Combat Jewelry category with new Talismans. Moved corrupted ring.) |
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|1 [[Shrimp Bauble|shrimp bauble]] | |1 [[Shrimp Bauble|shrimp bauble]] | ||
|0 | |0 | ||
− | | | + | |3/4 shrimp armor pieces give +2/+4 demon skin buff |
|} | |} | ||
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|1 [[Shrimp Bauble|shrimp bauble]] | |1 [[Shrimp Bauble|shrimp bauble]] | ||
|0 | |0 | ||
− | | | + | |3/4 shrimp armor pieces give +2/+4 demon skin buff |
|} | |} | ||
Line 707: | Line 707: | ||
|1 [[Shrimp Bauble|shrimp bauble]] | |1 [[Shrimp Bauble|shrimp bauble]] | ||
|0 | |0 | ||
− | | | + | |3/4 shrimp armor pieces give +2/+4 demon skin buff |
|} | |} | ||
Line 820: | Line 820: | ||
| +2 | | +2 | ||
|5 | |5 | ||
+ | |- | ||
+ | |<img src="https://idlescape.com/images/combat/equipment/World_Walkers_Silver_Version_Icon.png" alt="World Walkers" width="42"> | ||
+ | |[[World Walkers]] | ||
+ | |85 defense | ||
+ | |Rare LvL 99 Crafting | ||
+ | |22 | ||
+ | |23 | ||
+ | |24 | ||
+ | | +? defense (all) | ||
+ | | ? | ||
+ | | +6 | ||
+ | |6 | ||
|} | |} | ||
Line 927: | Line 939: | ||
| +2.5 defense (all) | | +2.5 defense (all) | ||
|70 [[Stygian Bar|stygian bars]], 10 [[ichor]] | |70 [[Stygian Bar|stygian bars]], 10 [[ichor]] | ||
+ | |6 | ||
+ | |- | ||
+ | |<img src="https://idlescape.com/images/combat/equipment/titanic_gauntlet.png" alt="Titanic Gauntlet" width="42"> | ||
+ | |[[Titanic Gauntlet]] | ||
+ | | - | ||
+ | |Rare LvL 99 Crafting | ||
+ | |15 | ||
+ | |32 | ||
+ | |15 | ||
+ | |15 | ||
+ | |15 | ||
+ | | +? defense (all) | ||
+ | | ? | ||
|6 | |6 | ||
|} | |} | ||
Line 1,756: | Line 1,781: | ||
|1 [[Shrimp Bauble|shrimp bauble]] | |1 [[Shrimp Bauble|shrimp bauble]] | ||
| - | | - | ||
− | | | + | |3/4 shrimp armor pieces give +2/+4 demon skin buff |
|} | |} | ||
Line 1,980: | Line 2,005: | ||
|50 [[Gold Bar|gold bars]], 1 [[Diamond]] | |50 [[Gold Bar|gold bars]], 1 [[Diamond]] | ||
|4 | |4 | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
|<img src="https://idlescape.com/images/jewellery/black_opal_ring.png" alt="Black Opal Ring" width="42"> | |<img src="https://idlescape.com/images/jewellery/black_opal_ring.png" alt="Black Opal Ring" width="42"> | ||
Line 2,050: | Line 2,068: | ||
|100 [[Gold Bar|gold bars]], 1 [[sapphire]], 1 [[emerald]], 1 [[ruby]], 1 [[diamond]], 1 [[Black Opal|black opal]] | |100 [[Gold Bar|gold bars]], 1 [[sapphire]], 1 [[emerald]], 1 [[ruby]], 1 [[diamond]], 1 [[Black Opal|black opal]] | ||
|6 | |6 | ||
+ | |} | ||
+ | |||
+ | ='''Combat Jewelry'''= | ||
+ | Combat jewelry can use shield enchantments in addition to ring and neck enchantments. | ||
+ | {| class="wikitable sortable mw-collapsible mw-collapsed hover-highlight" | ||
+ | ! class="unsortable" |<img src="https://idlescape.com/images/jewellery/ancient_nature_talisman.png" alt="Jewelry" width="42"> | ||
+ | !Name | ||
+ | !Source | ||
+ | !Augment Bonus | ||
+ | !Augment Cost | ||
+ | !Base Enchantment | ||
+ | !Enchantment Slots | ||
+ | ! class="unsortable" | | ||
+ | |- | ||
+ | |<img src="https://idlescape.com/images/jewellery/corrupted_ring.png" alt="Black Opal Ring" width="42"> | ||
+ | |[[Corrupted Ring]] | ||
+ | |Crafting | ||
+ | | +0.5 melee str | ||
+ | |50 [[Gold Bar|gold bars]], 5 [[Emerald|Emeralds]] | ||
+ | | Corruption +3 | ||
+ | Consumes ichor received in combat to heal for 15 health. | ||
+ | |3 | ||
+ | Cannot overwrite enchantment. | ||
+ | |- | ||
+ | |<img src="https://idlescape.com/images/jewellery/ancient_nature_talisman.png" alt="Ancient Nature Talisman" width="42"> | ||
+ | |[[Ancient Nature Talisman]] | ||
+ | |Combat | ||
+ | |||
+ | (Chaos Wastes) | ||
+ | | +? defense | ||
+ | | ? | ||
+ | | Fortitude +4 | ||
+ | Increase max health by 18. | ||
+ | |3 | ||
+ | |- | ||
+ | |<img src="https://idlescape.com/images/jewellery/ancient_fire_talisman.png" alt="Ancient Fire Talisman" width="42"> | ||
+ | |[[Ancient Fire Talisman]] | ||
+ | |Combat | ||
+ | |||
+ | (Chaos Wastes) | ||
+ | | +0.5 melee str | ||
+ | |||
+ | +1 accuracy | ||
+ | | ? | ||
+ | | Aspect of Flame +? | ||
+ | Converts 500% of damage into fire damage. COSMETIC ONLY UNTIL C2.OP2 | ||
+ | |3 | ||
|} | |} | ||
Line 2,093: | Line 2,158: | ||
=Changes= | =Changes= | ||
+ | '''18 August 2021''' ([https://www.reddit.com/r/Idlescape/comments/p71fuf/update_18_august_2021_v090_combat_20_phase_1/ Update v0.9.0 - Combat 2.0 Phase 1])''':''' | ||
+ | |||
+ | *Added combat jewelry. | ||
+ | *Added scythe. | ||
+ | *Craftable boots and gloves. | ||
+ | |||
'''19 July''' ([https://www.reddit.com/r/Idlescape/comments/hua309/update_19_july_2020_v0662_ui_updates_bug_fixes/ Update v0.6.6.2]): | '''19 July''' ([https://www.reddit.com/r/Idlescape/comments/hua309/update_19_july_2020_v0662_ui_updates_bug_fixes/ Update v0.6.6.2]): | ||
*Increased base stats and attack speed for Greatswords. | *Increased base stats and attack speed for Greatswords. |
Revision as of 09:33, 19 August 2021
There are many types of equipment in Idlescape that can support you through your journey. Most of these help in combat, but there are some that also help in other skills such as foraging or smithing.
Contents
Armor
Armor is equipment that helps you in combat by increasing your defense, and sometimes your accuracy/strength too. They usually have a defense level requirement to equip.
Helmets
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Name | Requirement | Source | Stab Defense | Slash Defense | Crush Defense | Strength | Augment Bonus | Augment Cost | Enchantment Slots | Notes | Expand |
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Capes
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Name | Requirement | Source | Stab Defense | Slash Defense | Crush Defense | Strength | Augment Bonus | Augment Cost | Enchantment Slots | Notes | Expand |
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Chests
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Name | Requirement | Source | Stab Defense | Slash Defense | Crush Defense | Augment Bonus | Augment Cost | Enchantment Slots | Notes | Expand |
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Legs
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Name | Requirement | Source | Stab Defense | Slash Defense | Crush Defense | Augment Bonus | Augment Cost | Enchantment Slots | Notes | Expand |
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Boots
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Name | Requirement | Source | Stab Defense | Slash Defense | Crush Defense | Augment Bonus | Augment Cost | Melee Strength | Enchantment Slots | Expand |
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Gloves
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Name | Requirement | Source | Melee strength | Accuracy | Stab Defense | Slash Defense | Crush Defense | Augment Bonus | Augment Cost | Enchantment Slots | Expand |
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Weapons
Weapons are equipment that helps you in combat by increasing your attack and strength.
One-handed
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Name | Requirement | Source | Melee strength | Attack Type | Attack Speed | Accuracy | Defense | Augment Bonus | Augment Cost | Enchantment Slots | Expand |
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Two-handed
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Name | Requirement | Source | Melee strength | Attack Type | Attack Speed | Accuracy | Defense | Augment Bonus | Augment Cost | Enchantment Slots | Expand |
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Shields/Off-hands
Shields are equipment that can increase your defense and sometimes accuracy as well. Shields can only be equipped when you are using a one-handed weapon.
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Name | Requirement | Source | Melee str/Accuracy | Stab Defense | Slash Defense | Crush Defense | Augment Bonus | Augment Cost | Enchantment Slots | Notes | Expand |
---|
Tools
Tools are equipment that can help in non-combat skills. They are equipped in separate slots to combat equipment.
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Name | Requirement | Source | Effect | Augment Bonus | Augment Cost | Enchantment Slots | Expand |
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Jewelry
Jewelry is equipment that is used to hold enchantments and sometimes for their minor buffs in combat stats when augmented.
![]() |
Name | Source | Augment Bonus | Augment Cost | Enchantment Slots | Expand |
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Combat Jewelry
Combat jewelry can use shield enchantments in addition to ring and neck enchantments.
![]() |
Name | Source | Augment Bonus | Augment Cost | Base Enchantment | Enchantment Slots | Expand |
---|
Special
These are equipment that are used to support non-combat skills, but occupy combat equipment slots.
![]() |
Name | Source | Augment Bonus | Augment Cost | Enchantment Slots | Expand |
---|
Changes
18 August 2021 (Update v0.9.0 - Combat 2.0 Phase 1):
- Added combat jewelry.
- Added scythe.
- Craftable boots and gloves.
19 July (Update v0.6.6.2):
- Increased base stats and attack speed for Greatswords.