Chaos Crest
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![]() | 68,000 | ||||||||
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![]() | 99,999,989 | ||||||||
Level Required | 20 defense | ||||||||
Slot | helm | ||||||||
Enchantment Slots | 3 | ||||||||
Stats | 5 smithing | ||||||||
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Defensive Stats | |||||||||
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Set Bonus | |||||||||
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Tooltip | |||||||||
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The Chaos Crest (also known as the Crest of Chaos) is a fiery helmet that provides 5 effective smithing levels. Together with the Smith's Golem Torso, the Smith's Golem Legs and Dwarven Tongs, this crest comprises the Smithing Set.
Set Bonus
There are 2 set bonuses available:
- Master Smith is achieved by wearing the Chaos Crest together with the Smith's Golem Torso and Smith's Golem Legs. This bonus increases equipment based smithing stats by 20% while reducing damage taken and increases damage dealt by 25%.
- Legendary Smith requires all 3 armor pieces and the Dwarven Tongs. This bonus overrides Master Smith and increases equipment based smithing stats by 40% while reducing damage received and increases damage dealt by 50%.
Acquisition
The Chaos Crest can be obtained as a reward from the Palace of Flame or as a drop from elite demons inhabiting the Lava Maze, the Fallen Wizard Tower, the Dwarven Research Station and The Pit.
Alternatively, this crest requires level 20 in Defense and is the result of successfully transforming the Obsidian Helm during Item Research.
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Chance of Transforming | Upgrade Result | Expand |
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Enchanting
By default the Chaos Crest possesses Krakatoa, a fire attack that is 25% slower, 25% more accurate, and does double the damage with a cooldown of at least 45 seconds. While the crest can be disenchanted and re-enchanted, doing so may affect the set's bonuses.
List of useful Enchantments.
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Slot | Level | Silver Amount | Rune Amount | Runes | CollapseEffect per scroll |
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Gloves, Boots, Tongs | 34 | 400 | 40 | Air, Earth, Fire, Cosmic | Gain a mysterious chance to find gems and other rare materials while smithing. Each forge is designed to
extract different materials. The rarest of materials requires the hottest of forges and highest tier ores to be smelted. |
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Boots, Gloves | 46 | 600 | 50 | Earth, Fire, Chaos | Gain a 4% chance per smithing/cooking action to complete another smithing/cooking action.
Caps at 80% strength; every 25% strength increases the number of times inferno can proc by 1. For example at strength 1 (4%) it can proc once, at strength 7 (28%) it can proc twice, etc. |
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Gloves, Boots | 91 | 1500 | 130 | Air, Earth, Fire, Water, Nature | Gain 1% chance to produce an extra item during cooking, smithing, scrollcrafting, and weaving fibers. |
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Gloves, Boots | 58 | 700 | 60 | Nature, Mind | Gain a 20% chance to not consume a buff stack (resulting in 25% more uses from a buff on average). |
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Gloves, Boots | 73 | 900 | 70 | Air, Water, Chaos, Mind | Gain 1 more essence per action where essence is acquired. |
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Ring, Necklace | 7 | 100 | 30 | Fire, Water, Nature | Use 5% less heat when cooking and smithing. Caps at 80% reduction. |
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Ring, Necklace | 37 | 500 | 50 | Nature, Mind, Cosmic | Automatically sells gathering and production items for 20% of their vendor price. Does not affect Crafting or stack with Scholar. |
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Ring, Necklace | 88 | 1300 | 110 | Chaos, Mind, Cosmic | Increases experience gained from gathering and production by 20% but destroys the item in process. Does not affect Crafting or stack with Wealth. Only active for mastery experience, when a skill is at level 99. |
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Ring, Necklace | 94 | 2000 | 200 | Air, Chaos, Mind, Cosmic | Increases non-combat action speed by 4%. Caps at halving action time. Stacks with Empowered Haste. |
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Tongs | 38 | 500 | 40 | Air, Fire, Mind | Increases the forge's max heat intensity by 0.5. (Rounded down) |
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Tongs | 87 | 1200 | 100 | Earth, Fire, Mind | Reduces the amount of materials required to smelt a bar by 2%. |
Augmentation
Augmentation costs may change every 5 levels.
Item | Augment Level | Ingredients per Augment Action | Augment Bonus |
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1 x ![]() 5 x ![]() 20 x ![]() |
See Also
ExpandSkill Equipment |
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