Difference between revisions of "Elite Scroll"
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|source = [[Combat]] | |source = [[Combat]] | ||
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| − | '''Elite Scrolls''' are | + | '''Elite Scrolls''' are rare items found in combat drops and in [[satchel|satchels]] that offer a harder combat challenge for players who are willing to test their skills and equipment. Players completing augmented scroll challenges gain a [[Treasure Hunter]] buff in the respective zone. Therefore, it is advised that players shouldn't use unaugmented scrolls. |
They are considered to be a very rare drop. | They are considered to be a very rare drop. | ||
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==Uses== | ==Uses== | ||
| − | *'''Combat Challenge:''' Players can break the | + | *'''Combat Challenge:''' Players can break the scroll's seal in their inventory to start a combat challenge. The difficulty depends on the scroll's augmentation level. |
::''It is not possible to start the scroll event unless the player is at full health.'' | ::''It is not possible to start the scroll event unless the player is at full health.'' | ||
| − | *'''Augmentation:''' Players can increase the difficulty of the combat challenge by augmenting the scroll | + | *'''Augmentation:''' Players can increase the difficulty of the combat challenge by augmenting the scroll. More info [[Elite Scroll#Augmenting|below]]. |
==How to Obtain== | ==How to Obtain== | ||
| − | There are currently 8 different | + | There are currently 8 different types of scrolls and all are obtained through combat or opening [[satchel|satchels]]: |
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! colspan="2" |Scroll | ! colspan="2" |Scroll | ||
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==Augmenting== | ==Augmenting== | ||
| − | Scrolls can be augmented with an unaugmented scroll of the same type with 100% success rate. | + | Scrolls can be augmented with an unaugmented scroll of the same type with a 100% success rate. |
Players can augment their scroll to get: | Players can augment their scroll to get: | ||
| − | *Increased difficulty | + | *Increased difficulty in the challenge. |
*Increased loot count. | *Increased loot count. | ||
| − | *If the challenge is completed the player will get a permanent Treasure Hunter buff in that zone. | + | *If the challenge is completed the player will get a permanent [[Treasure Hunter]] buff in that zone. |
| − | The permanent | + | The permanent [[Treasure Hunter]] buff only takes the highest completed challenge in the respective zone, which means if a player completes two +5 demonic trials, or a +4 and a +5 trial, the player will only gain the buff once meaning +5 TH total in lava maze/deep pit. |
---- | ---- | ||
| − | *Augment +: Amount the scroll has been augmented. ''Augmenting a scroll is always successful, and the player will always receive | + | *Augment +: Amount the scroll has been augmented. ''Augmenting a scroll is always successful, and the player will always receive 0 xp.'' |
*Amount of Encounters: How many mobs the player have to defeat to complete the challenge. | *Amount of Encounters: How many mobs the player have to defeat to complete the challenge. | ||
*Treasure Hunter Buff: How much treasure hunter buff the player will receive if they complete the challenge. ''The zone/s affected by each scroll can be found above.'' | *Treasure Hunter Buff: How much treasure hunter buff the player will receive if they complete the challenge. ''The zone/s affected by each scroll can be found above.'' | ||
*Mob Stat Multiplier: Each time a player augments their scroll, the elite mob stats increase. These stats include their HP, offensive and defensive stats. ''These stats are not comparable to the normal mob stats.'' | *Mob Stat Multiplier: Each time a player augments their scroll, the elite mob stats increase. These stats include their HP, offensive and defensive stats. ''These stats are not comparable to the normal mob stats.'' | ||
| − | *Loot Multiplier: Works differently from TH, as TH affects which item is dropped, loot multiplier affects how much of that item is dropped, if base loot multiplier is 0% and the mob drops 10 runes, with 100% loot multiplier that amount would've been 20. It also affects unique rare drops, so with 100% loot multiplier you could get 2 Moss Mauls | + | *Loot Multiplier: Works differently from TH, as TH affects which item is dropped, while the loot multiplier affects how much of that item is dropped '''only in the scroll challenge''', if the base loot multiplier is 0% and the mob drops 10 runes, with a 100% loot multiplier that amount would've been 20. It also affects unique rare drops, so with a 100% loot multiplier, you could get 2 Moss Mauls in a giant scroll. |
Every scroll augment will result in a stat multiplier of 1.1^level and +10% loot count. | Every scroll augment will result in a stat multiplier of 1.1^level and +10% loot count. | ||
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==Monsters== | ==Monsters== | ||
| − | To know the HP of | + | To know the HP of a mob during an augmented scroll challenge, take the base HP × difficulty multiplier |
{| class="wikitable mw-collapsible" | {| class="wikitable mw-collapsible" | ||
Revision as of 18:14, 28 November 2021
![]() | |
| gold coin | 500 |
|---|---|
| Source | Combat |
Elite Scrolls are rare items found in combat drops and in satchels that offer a harder combat challenge for players who are willing to test their skills and equipment. Players completing augmented scroll challenges gain a Treasure Hunter buff in the respective zone. Therefore, it is advised that players shouldn't use unaugmented scrolls.
They are considered to be a very rare drop.
The scrolls are tradeable and are therefore obtainable through the marketplace.
Uses
- Combat Challenge: Players can break the scroll's seal in their inventory to start a combat challenge. The difficulty depends on the scroll's augmentation level.
- It is not possible to start the scroll event unless the player is at full health.
- Augmentation: Players can increase the difficulty of the combat challenge by augmenting the scroll. More info below.
How to Obtain
There are currently 8 different types of scrolls and all are obtained through combat or opening satchels:
| Scroll | Source | Encounter during challenge | Permanent TH gained in (Completed +1 or higher) | |
|---|---|---|---|---|
| Cluster-Cluck | Chicken in Farm | Elite Chicken | Farm | |
| Stew Stained Page | Goblin in Farm and Caves | Elite Goblin | Caves | |
| Black Knight's Trial | Black Knight in City | Elite Black Knight | City | |
| Taproot Scroll | Spriggan in Living Forest | Elite Spriggan | Living Forest | |
| Demonic Trial | Imp/Lesser Demon/Greater Demon in Caves/Lava Maze/Deep Pit |
Elite Lesser/Greater Demon | Lava Maze/Deep Pit | |
| Corroded Scroll | Infected Naga/Bone Giant in Corrupted Lands | Elite Infected Naga/Bone Giant | Corrupted Lands | |
| Giant Scroll | Giants in Valley of Giants | Elite Giant 33% chance between Fire/Ice/Moss |
Valley of Giants | |
| Shapeless Scroll | Chaos Giants and Chaotic Abominations in Chaos Wastes | Elite Chaos Giant | Chaos Wastes | |
RISE OF INFO is a key and not an elite scroll.
Augmenting
Scrolls can be augmented with an unaugmented scroll of the same type with a 100% success rate.
Players can augment their scroll to get:
- Increased difficulty in the challenge.
- Increased loot count.
- If the challenge is completed the player will get a permanent Treasure Hunter buff in that zone.
The permanent Treasure Hunter buff only takes the highest completed challenge in the respective zone, which means if a player completes two +5 demonic trials, or a +4 and a +5 trial, the player will only gain the buff once meaning +5 TH total in lava maze/deep pit.
- Augment +: Amount the scroll has been augmented. Augmenting a scroll is always successful, and the player will always receive 0 xp.
- Amount of Encounters: How many mobs the player have to defeat to complete the challenge.
- Treasure Hunter Buff: How much treasure hunter buff the player will receive if they complete the challenge. The zone/s affected by each scroll can be found above.
- Mob Stat Multiplier: Each time a player augments their scroll, the elite mob stats increase. These stats include their HP, offensive and defensive stats. These stats are not comparable to the normal mob stats.
- Loot Multiplier: Works differently from TH, as TH affects which item is dropped, while the loot multiplier affects how much of that item is dropped only in the scroll challenge, if the base loot multiplier is 0% and the mob drops 10 runes, with a 100% loot multiplier that amount would've been 20. It also affects unique rare drops, so with a 100% loot multiplier, you could get 2 Moss Mauls in a giant scroll.
Every scroll augment will result in a stat multiplier of 1.1^level and +10% loot count.
| Augment + | Amount of Encounters |
Treasure Hunter Buff |
Mob Stat Multiplier | Loot Multiplier |
|---|---|---|---|---|
| 0 | 1 | 0 | 1x | 0% |
| 1 | 3 | 1 | 1.1x | 10% |
| 2 | 5 | 2 | 1.21x | 20% |
| 3 | 7 | 3 | 1.331x | 30% |
| 4 | 9 | 4 | 1.464x | 40% |
| 5 | 11 | 5 | 1.611x | 50% |
| 6 | 13 | 6 | 1.772x | 60% |
| 7 | 15 | 7 | 1.949x | 70% |
| 8 | 17 | 8 | 2.144x | 80% |
| 9 | 19 | 9 | 2.358x | 90% |
| 10 | 21 | 10 | 2.594x | 100% |
| 11 | 23 | 11 | 2.853x | 110% |
| 12 | 25 | 12 | 3.138x | 120% |
| 13 | 27 | 13 | 3.452x | 130% |
| 14 | 29 | 14 | 3.797x | 140% |
| 15 | 31 | 15 | 4.177x | 150% |
| 16 | 33 | 16 | 4.595x | 160% |
| 17 | 35 | 17 | 5.054x | 170% |
| 18 | 37 | 18 | 5.56x | 180% |
| 19 | 39 | 19 | 6.116x | 190% |
| 20 | 41 | 20 | 6.727x | 200% |
Monsters
To know the HP of a mob during an augmented scroll challenge, take the base HP × difficulty multiplier
| Monster | Base HP | Notable Drops | ||
|---|---|---|---|---|
|
Elite Chicken | 90 | [?] | |
|
Elite Goblin | 69 | Scrap of Stained Parchment | |
|
Elite Black Knight | 360 | Black Knight Great Helm | |
|
Elite Lesser Demon | 550 | [?] | |
|
Elite Greater Demon | 700 | [?] | |
|
Elite Spriggan | 750 | Ancient Nature Amulet | |
|
Elite Infected Naga | 725 | Naga's Bracelet | |
|
Elite Bone Giant | 850 | Corrupted Fragment Decayed Cloak Chorus of Souls | |
|
Elite Fire Giant | 1,000 | Fire Fragment Ancient Fire Amulet Fire Orb RISE OF INFO | |
|
Elite Moss Giant | 1,200 | Nature Fragment Ancient Nature Amulet Moss Maul RISE OF INFO | |
|
Elite Ice Giant | 1,350 | Ice Fragment Kalanahmatti King's Crown RISE OF INFO | |
|
Elite Chaos Giant | 1,500 | Chaos Fragment Ancient Nature Amulet Ancient Fire Amulet Signet Ring Crystal Mace Scroll of Fortitude | |
Leaderboard
You can find the elite encounter leaderboard here.
Change Log
Release - 4th April 2021
Increased difficulty, adding permanent TH to zone - 21st April 2021

Geode
Bird's Nest
Sunken Treasure
Satchel
Ancient Treasure
Greater Geode
Greater Bird's Nest
Gem Package
Sealed Scroll
Bucket of Worms
Charged Heat Stone
Lesser Jewelry Cache
Greater Jewelry Cache
Chicken Kitchen Cache
Dark Cache
Giant Cache
Elder Cache
Overgrown Cache
Barrows Cache
Flaming Cache
Storm Cache
Maelstrom Cache
Info Cache
Dwarven Research Cache
Elven Research Cache
Academy Research Cache
Dark Vault Cache
Torn Goblin Settlement Map
Dark Fortress Key
Cursed Spade
Burning Feather
Castle Map
Elder Lockstone
Ancient Pyramid
Giant's Keep Key
Dark Vault Key
Ancient Maelstrom Orb
Cracked Shrimp Bauble
Rise of Info
Heart of the Oak
Prismatic Pudding
Book
Shrimp Ascendant
Shrimp Bauble
Scrap of Stained Parchment
Dark Key Piece
Cursed Spade Head
Molten Ashes
Infernal Flame
Partial Map
Elder Gem
Ancient Stone
Nature Fragment
Ice Fragment
Fire Fragment
Corrupted Fragment
Chaos Fragment
Core Ingot
Prismatic Extract
Dark Vault Identification Crystal
Ancient Crystal
Black Knight's Trial
Giant Scroll
Corroded Scroll
Stew Stained Page
Cluster-Cluck
Demonic Trial
Taproot Scroll
Stormy Sea Scroll
Shapeless Scroll
Enchanted Armory Scroll
Fallen Academy Scroll
Overgrown Woods Scroll
Elven Encampment Scroll
Feather
Ichor
Obsidian Glass
Chaos Stone
Living Shard
Runed Stone
Magma Core
Heavy Chaos Shard
Phoenix's Feather
Shrimp
Blademaster's Memory
Torn Banner
Necromancer's Remains
Royal Elven Remnants
Gargoyle Shards
Kalanahmatti
Giant King's Jewel
Giant Scraps
Void Portal Anchor
Defunct Golem Core
Lava Heart
Bleached Cloth
Academy Wards
Dextrous Scraps
Golem Marrow
Crystal Scale
Intellectual Scraps