Necromancer's Robe Top

From Idlescape Wiki
Jump to navigation Jump to search
Necromancer's Robe Top
Gold8,000,000
MarketYes
Level Required75 Magic
75 Defense
SlotBody
Enchantment Slots7
Offensive Stats
StrIntDex
0300
Offensive Affinity
Magic
6%
Chaos
3%
Defensive Stats
ProtectionResistanceAgilityStamina
1654812
Defensive Affinity
MeleeMagicRange
8%3%-6%
PiercingBluntSlashingChaos
-6%-3%-6%1%
Set Bonus
Living Death [3, 4, 6]
Increases offensive and defensive Poison affinities by [25%|5%|75%]. Increases de/buffs given to enemies by [2|4|6]. Increases damage dealt by DOTs by [15%|3%|45%]. Decreases delay between DOT ticks by [25%|5%|75%]. Counteracts the damage malus from Swift Agony based on missing health percentage; the malus is reduced by 1% for every 1% of health missing starting at 75% health and completely negated at 25% health remaining.
Wizard's Wisdom [3, 4]
Increases resistance by [10%|20%]. Increases intellect and magic accuracy by [2.5%|5%] and gives a [5%|10%] to not consume ammo when casting a Magic ability.
Augmentation
Aug BonusCost
+2.5 Intellect
+2.7 Resistance
1 AquamarineAquamarine
7 Elder ClothElder Cloth
2 Blood RuneBlood Rune
2 Death RuneDeath Rune
2 Chaos RuneChaos Rune
Research
SuccessFail
Mythical Runic DustMythical Runic Dust
Epic Gear ScrapsEpic Gear Scraps
Tooltip
The robes of a necromancer. Smells like death.

A Necromancer's Robe Top is one of the strongest magical body armor in game. The robe top requires 75 Defense and 75 Magic before it can be worn.

Acquisition

Necromancer's Robe Tops are tradable, players can buy and sell them at the Marketplace. They can also be crafted using the following recipe:

IconNameSkill: LevelExperienceRecipe
Necromancer's Robe Top Crafting (Magic): 7570,500Aquamarine x30, Necromancer x4, Blood Rune x1,000, Death Rune x1,000, Chaos Rune x1,000, Elder Cloth x400

Abilities

Wearing Necromancer's Robe Top grants the player the following abilities:

Set Bonus

A Necromancer's Robe Top adds one count to the following set bonuses:

  • Wizard's Wisdom [3|4]: Increases resistance by [10%|20%]. Increases intellect and magic accuracy by [2.5%|5%] and gives a [5%|10%] chance to not consume ammo when casting a Magic ability.
  • Living Death [3|4|6]: Increase offensive and defensive Poison affinities by [25%|50%|75%]. Increase de/buffs given to enemies by [2|4|6]. Increases damage dealt by DOTs by [150%|300%|450%]. Decreases delay between DOT ticks by [25%|50%|75%]. Counteracts the damage malus from Swift Agony based on missing health percentage; the malus is reduced by 1% for every 1% of health missing starting at 75% health and completely negated at 25% health remaining.

Enchanting

ScrollcraftingScrollSlotLevelSilver AmountRune AmountRunesCollapseEffect per scroll
Scroll of WeakeningScroll of Weakeninghelm, body, legs, shield, weapon12510Air, Fire, MindDecreases the level requirements of the item by 1.
Scroll of ReinforcementScroll of Reinforcementhelm, body, legs1320030Mind, Chaos, DeathIncreases agility by 12.
Scroll of TauntingScroll of Tauntinghelm, body, legs, shield, combat-talisman2640040Earth, Blood, ChaosIncreases your threat by 20%.
Scroll of ProtectionScroll of Protectionhelm, body, legs3140040Air, Earth, CosmicIncreases protection by 10.
Scroll of ResistanceScroll of Resistancehelm, body, legs3240040Air, Fire, CosmicIncreases resistance by 10.
Scroll of RecklessnessScroll of Recklessnesshelm, body, legs80100080Blood, Chaos, DeathAdditively increases offensive magic, range, and melee affinity by 2% but reduces the respective defensive affinities by the same amount.
Scroll of False EquilibriumScroll of False Equilibriumhelm, body, legs81100080Blood, Chaos, DeathIncreases maximum damage and decreases minimum damage by 1.5%. Caps at 80%.
Scroll of PatienceScroll of Patiencebody, legs82100080Air, Water, DeathAbility cast speed increases damage dealt with slower abilities getting a larger bonus damage. Bonus is capped at either 50% faster or slower than your base speed. For example, if your base speed is 3s, then the cap is 1.5s or 4.5s when calculating bonus damage. Slower base attack speeds result in higher potential damage bonuses. Always increases damage dealt; it will never decrease your damage.
Scroll of ParryScroll of Parrybody, legs100Gives a 1% chance to reduce damage taken by 75% and cast your next ability. Caps at 50%.

See Also