Difference between revisions of "Throwing Axe"

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Revision as of 21:25, 3 June 2024

Throwing Axe
Vendor Value33,144 Gold
RarityUncommon
Level40 Range
Enchantment Slots4
SlotWeapon
Attack Speed2.5s
Offensive Stats
Crit Chance5%
Crit Multiplier1.25x
StrIntDex
0044
Offensive Affinity
MeleeMagicRange
-15%-25%0%
PiercingBluntSlashing
0%0%0%
Accuracy
MeleeMagicRange
-5-2064
PiercingBluntSlashing
262626
Enchanting
Base XP320
Cost
10 Maple LogMaple Log
Augmentation
Bonus Stats
+3.2 Range Accuracy
+2.2 Dexterity
Research
SuccessFail
Singular Runic DustSingular Runic Dust
Uncommon Gear ScrapsUncommon Gear Scraps
Crafting
CategoryRange
Level42
Experience13,350
Description

Throwing WIP

Tooltip

Finally, a reason to use the sharp end.

Throwing Axe is a slow, infinitely throwable, ranged weapon that requires no ammo to function, unlike bows, crossbows and longbows.

How to Acquire

It is acquired via the crafting skill, recipe:

Crafting Requirements
Category Level XP
Range 42 13,350
Recipes
Item Quantity Cost
Adamantite Bar Adamantite Bar 9 242,973
Maple Log Maple Log 1000 1,799,000
Professional Ammo Professional Ammo 300 No Entry
Total cost 2,041,973
Throwing Axe Throwing Axe 1 No Entry
Profit No Entry

Enchanting

scrollcrafting Scroll Slot Level Silver Amount Rune Amount Runes Effect per scroll
Scroll of Weakening Scroll of Weakening Helm, Body, Legs, Shield, Weapon 4 100 20 Air, Fire, Mind Decreases the level requirements of the item by 1.
Scroll of Overhealing Scroll of Overhealing Weapon 11 200 30 Air, Water, Death Heal for 1% of overkill damage on a target.
Scroll of Accuracy Scroll of Accuracy Weapon 28 400 40 Blood, Death, Mind Increases accuracy for all three combat styles by 3% multiplicatively.
Scroll of Critical Strike Scroll of Critical Strike Weapon 52 600 60 Blood, Death, Chaos, Cosmic Increases critical chance and damage multiplier by 2.5%.
Scroll of Endless Ammo Scroll of Endless Ammo Cape, Weapon 29 400 40 Chaos, Nature, Mind Gain a 17% chance to not consume ammo (resulting in 20% more uses from each ammo piece on average). Works on ranged projectiles, melee whetstones, and magic charms.
Scroll of Rune Reserves Scroll of Rune Reserves Cape, Weapon 35 500 50 Water, Chaos, Mind Gain a 33% chance to not consume runes when using abilities (resulting in 50% more ability uses for the same rune cost).

See also