Difference between revisions of "Stygian Chainmail"
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− | {{Infobox Equipment | + | {{Incomplete|[[Refactor]] March 02, 2023}}{{Infobox Equipment |
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|gold = 3,840,000 | |gold = 3,840,000 | ||
|level-req = 60 Defense | |level-req = 60 Defense | ||
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[[Category:Stygian Equipment]] | [[Category:Stygian Equipment]] | ||
− | {{Navbar Items| | + | {{Navbar Items|Combat}} |
Latest revision as of 02:35, 18 May 2023
gold coin | 3,840,000 | ||||||||||
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44,000,000 | |||||||||||
Level Required | 60 Defense | ||||||||||
Source | Crafting | ||||||||||
Slot | Chest | ||||||||||
Enchantment Slots | 6 | ||||||||||
Defensive Stats | |||||||||||
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Augment Bonus | |||||||||||
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Stygian Chainmail is body armor that provides some defensive bonuses while in combat. It requires level 60 defense to equip and is in the highest tier of craftable armor.
How to Acquire
It is acquired via the crafting skill, recipe:
Crafting Level |
Crafting Exp |
Materials | |
---|---|---|---|
91 | 80,640 |
400x Stygian Bars |
Enchanting
List of useful Enchantments.
Scroll | Slot | Level | Silver Amount | Rune Amount | Runes | Effect per scroll |
---|---|---|---|---|---|---|
Scroll of Weakening | Helm, Body, Legs, Shield, Weapon | 4 | 100 | 20 | Air, Fire, Mind | Decreases the level requirements of the item by 1. |
Scroll of Reinforcement | Helm, Body, Legs | 13 | 200 | 30 | Death, Chaos, Mind | Increases agility by 12. |
Scroll of Protection | Helm, Body, Legs | 31 | 400 | 40 | Air, Earth, Cosmic | Increases protection by 10. |
Scroll of Resistance | Helm, Body, Legs | 32 | 400 | 40 | Air, Fire, Cosmic | Increases resistance by 10. |
Scroll of Recklessness | Helm, Body, Legs | 80 | 1000 | 80 | Blood, Death, Chaos | Additively increases offensive magic, range, and melee affinity by 2.0% but reduces the respective defensive affinities by the same amount. |
Scroll of False Equilibrium | Helm, Body, Legs | 81 | 1000 | 80 | Blood, Death, Chaos | Increases maximum damage and decreases minimum damage by 1.5%. |
Scroll of Patience | Body, Legs | 82 | 1000 | 80 | Air, Water, Death | Slower abilities and attacks receive a maximum damage bonus scaling on attack speed. Scales off of ability speed, capping at 50% increase or decrease. |
See also