Difference between revisions of "Shrimp Tail"
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− | ''' | + | '''{{PAGENAME}}''' is one of [[:Category:Shrimp Weapons|three Shrimp weapons]], it is the [[Combat#Affinities|Melee]] weapon of this set. This weapon is often paired with [[:Category:Mantis Shrimp Armor|Mantis Shrimp Armor]]. |
+ | |||
+ | == Acquisition == | ||
+ | |||
+ | {{PAGENAME}} can drop in the [[The Maelstrom]] and [[Beyond the Edge]] dungeons. The weapon is tradable, so it can be bought, and sold, at the [[Marketplace]]. {{PAGENAME}} can also be crafted using the following recipe: | ||
+ | |||
+ | {{Item Recipes}} | ||
==Ability== | ==Ability== | ||
+ | |||
{| class="wikitable" | {| class="wikitable" | ||
− | + | ! Ability Icon/Name | |
− | !Ability Name | + | ! Combat Style |
− | !Style | + | ! Description |
− | !Description | ||
|- | |- | ||
− | |{{img|Shrimp Whip|50|50|word=1}} | + | | {{img|Shrimp Whip|50|50|word=1}} |
− | | | + | | style='text-align: center' | Melee |
− | |Whip a target to poison them and deal 1500 damage over 15 seconds on top of your base damage. | + | | Whip a target to poison them and deal 1500 damage over 15 seconds on top of your base damage. |
|- | |- | ||
− | |{{img|Shrimp Crack|50|50|word=1}} | + | | {{img|Shrimp Crack|50|50|word=1}} |
− | | | + | | style='text-align: center' | Melee |
− | |Whip it Good! | + | | Whip it Good! |
|} | |} | ||
− | == | + | == Enchanting == |
− | + | ||
+ | {{ScrollList|Weapon}} | ||
− | == | + | == See Also == |
− | |||
− | + | * [[Equipment]] | |
+ | * [[:Category:Mantis Shrimp Armor|Mantis Shrimp Armor Set]] | ||
+ | * [[:Category:Shrimp Armor|Shrimp Armor Set]] | ||
− | + | {{Navbar Items|Combat}} | |
[[Category:Rare Equipment]] | [[Category:Rare Equipment]] | ||
[[Category:Ability Equipment]] | [[Category:Ability Equipment]] | ||
− | + | [[Category:Shrimp Weapons]] | |
− |
Latest revision as of 13:41, 29 April 2025
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![]() | 12,000,000 | ||||||||
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![]() | 70,000,000 | ||||||||
Level Required | 85 Strength | ||||||||
Slot | Weapon | ||||||||
Enchantment Slots | 8 | ||||||||
Attack Speed | 2.3 | ||||||||
Offensive Stats | |||||||||
Crit Chance | 5% | ||||||||
Crit Multiplier | 1.5 | ||||||||
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Offensive Affinity | |||||||||
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Accuracy | |||||||||
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Defensive Stats | |||||||||
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Set Bonus | |||||||||
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Augmentation | |||||||||
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Research | |||||||||
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Tooltip | |||||||||
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Shrimp Tail is one of three Shrimp weapons, it is the Melee weapon of this set. This weapon is often paired with Mantis Shrimp Armor.
Contents
Acquisition
Shrimp Tail can drop in the The Maelstrom and Beyond the Edge dungeons. The weapon is tradable, so it can be bought, and sold, at the Marketplace. Shrimp Tail can also be crafted using the following recipe:
Icon | Name | Skill: Level | Experience | Recipe |
---|---|---|---|---|
![]() | Shrimp Tail | ![]() | 120,000 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Ability
Ability Icon/Name | Combat Style | Description |
---|---|---|
![]() |
Melee | Whip a target to poison them and deal 1500 damage over 15 seconds on top of your base damage. |
![]() |
Melee | Whip it Good! |
Enchanting
![]() | Slot | Level | Silver Amount | Rune Amount | Runes | CollapseEffect per scroll |
---|---|---|---|---|---|---|
![]() | helm, body, legs, shield, weapon | 1 | 25 | 10 | Air, Fire, Mind | Decreases the level requirements of the item by 1. |
![]() | weapon | 11 | 200 | 30 | Air, Water, Death | Heal for 1% of overkill damage on a target. |
![]() | weapon | 28 | 400 | 40 | Earth, Blood, Death | Increases accuracy for all physical affinities by 5% multiplicatively. |
![]() | weapon | 28 | 400 | 40 | Blood, Chaos, Death | Increases accuracy for all elemental affinities by 5% multiplicatively. |
![]() | weapon | 28 | 400 | 40 | Blood, Mind, Death | Increases accuracy for all three combat styles by 3% multiplicatively. |
![]() | cape, weapon | 29 | 400 | 40 | Mind, Chaos, Nature | Gain a 17% chance to not consume ammo (resulting in 20% more uses from each ammo piece on average). Works on ranged projectiles, melee whetstones, and magic charms. |
![]() | cape, weapon | 35 | 500 | 50 | Water, Mind, Chaos | Gain a 33% chance to not consume runes when using abilities (resulting in 50% more ability uses for the same rune cost). |
![]() | weapon | 52 | 600 | 60 | Cosmic, Blood, Chaos, Death | Increases critical chance by an additive +1.5% and critical multiplier by an additive +0.030x. |
![]() | shield, weapon | 53 | 900 | 80 | Blood, Chaos, Death | Increases Damage over Time tick damage by 5%, capping at +50 damage per tick. |
![]() | shield, weapon | 79 | 900 | 80 | Blood, Chaos, Death | Gain 1% of your resistance as intellect. Reduces resistance by half of the gained intellect. Caps at 100% |
![]() | shield, weapon | 79 | 900 | 80 | Blood, Chaos, Death | Gain 1% of your agility as dexterity. Reduces agility by half of the gained dexterity. Caps at 100% |
![]() | shield, weapon | 79 | 900 | 80 | Blood, Chaos, Death | Gain 1% of your protection as strength. Reduces protection by half of the gained strength. Caps at 100%. |
![]() | weapon | 100 | Has a 3% chance to speed up attack speed by 33%. | |||
![]() | weapon | 100 | Apply poison for 1 damage per second. |
See Also
ExpandCombat Equipment |
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