Difference between revisions of "Moss Maul"
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− | {{Infobox Equipment | + | {{Incomplete|[[Refactor]] March 02, 2023}}{{Infobox Equipment |
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|gold = 6,360,000 | |gold = 6,360,000 | ||
− | |level-req = 85 | + | |level-req = 85 strength |
|source = [[Combat]] | |source = [[Combat]] | ||
|slot = Two Handed | |slot = Two Handed | ||
Line 18: | Line 17: | ||
|aug-melee-str = +7 | |aug-melee-str = +7 | ||
|aug-cost = 1000 [[Yew Log]]<br> 3 [[Emerald]] | |aug-cost = 1000 [[Yew Log]]<br> 3 [[Emerald]] | ||
+ | |tooltip = A hulking mass of moss covered material; requires a giant's strength to wield properly! | ||
}} | }} | ||
− | A ''' | + | A '''Moss Maul''' is an end-game weapon, it is a very rare drop from [[Moss Giant]], about 1 every 10,000 kill. It requires level 85 strength to equip. |
+ | |||
+ | ==Ability== | ||
+ | "Bonk" - An attack that is 5% slower, and does 10% more damage. It is currently unknown if damage is affected by patience with this ability at this time. | ||
==Enchanting== | ==Enchanting== | ||
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*[[Equipment]] | *[[Equipment]] | ||
+ | |||
+ | {{Navbar Items|Combat}} |
Latest revision as of 02:24, 18 May 2023
gold coin | 6,360,000 | ||||||||||
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17,999,999 | |||||||||||
Level Required | 85 strength | ||||||||||
Source | Combat | ||||||||||
Slot | Two Handed | ||||||||||
Attack Speed | 3.4s | ||||||||||
Attack Type | Crush | ||||||||||
Enchantment Slots | 8 | ||||||||||
Offensive Stats | |||||||||||
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Augment Bonus | |||||||||||
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Tooltip | |||||||||||
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A Moss Maul is an end-game weapon, it is a very rare drop from Moss Giant, about 1 every 10,000 kill. It requires level 85 strength to equip.
Ability
"Bonk" - An attack that is 5% slower, and does 10% more damage. It is currently unknown if damage is affected by patience with this ability at this time.
Enchanting
List of useful Enchantments.
Scroll | Slot | Level | Silver Amount | Rune Amount | Runes | Effect per scroll |
---|---|---|---|---|---|---|
Scroll of Weakening | Helm, Body, Legs, Shield, Weapon | 4 | 100 | 20 | Air, Fire, Mind | Decreases the level requirements of the item by 1. |
Scroll of Overhealing | Weapon | 11 | 200 | 30 | Air, Water, Death | Heal for 1% of overkill damage on a target. |
Scroll of Accuracy | Weapon | 28 | 400 | 40 | Blood, Death, Mind | Increases accuracy for all three combat styles by 3% multiplicatively. |
Scroll of Critical Strike | Weapon | 52 | 600 | 60 | Blood, Death, Chaos, Cosmic | Increases critical chance and damage multiplier by 2.5%. |
Scroll of Endless Ammo | Cape, Weapon | 29 | 400 | 40 | Chaos, Nature, Mind | Gain a 17% chance to not consume ammo (resulting in 20% more uses from each ammo piece on average). Works on ranged projectiles, melee whetstones, and magic charms. |
Scroll of Rune Reserves | Cape, Weapon | 35 | 500 | 50 | Water, Chaos, Mind | Gain a 33% chance to not consume runes when using abilities (resulting in 50% more ability uses for the same rune cost). |
See also