Difference between revisions of "Sturdy Longbow"
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==How to Acquire== | ==How to Acquire== | ||
It is acquired via the [[crafting]] skill, recipe: | It is acquired via the [[crafting]] skill, recipe: | ||
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==Enchanting== | ==Enchanting== | ||
{{Enchantments|Weapon}} | {{Enchantments|Weapon}} |
Latest revision as of 12:58, 2 June 2024
990 | |||||||
1,500 | |||||||
Level Required | 10 range | ||||||
Slot | weapon | ||||||
Enchantment Slots | 1 | ||||||
Attack Speed | 2.8 | ||||||
Offensive Stats | |||||||
Crit Chance | 0.05 | ||||||
Crit Multiplier | 1.3 | ||||||
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Offensive Affinity | |||||||
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Accuracy | |||||||
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Augment | |||||||
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Sturdy Longbow is a medium-slow type range weapon that requires ammo to function in combat.
How to Acquire
It is acquired via the crafting skill, recipe:
Category | Level | XP |
---|---|---|
Range | 15 | 1,500 |
Item | Quantity | Cost | |
---|---|---|---|
Log | 750 | 157,500 | |
Amateur Ammo | 300 | 57,000 | |
Total cost | 214,500 | ||
Sturdy Longbow | 1 | 1,500 | |
Profit | 213,075.00 |
Enchanting
List of useful Enchantments.
Scroll | Slot | Level | Silver Amount | Rune Amount | Runes | Effect per scroll |
---|---|---|---|---|---|---|
Scroll of Weakening | Helm, Body, Legs, Shield, Weapon | 4 | 100 | 20 | Air, Fire, Mind | Decreases the level requirements of the item by 1. |
Scroll of Overhealing | Weapon | 11 | 200 | 30 | Air, Water, Death | Heal for 1% of overkill damage on a target. |
Scroll of Accuracy | Weapon | 28 | 400 | 40 | Blood, Death, Mind | Increases accuracy for all three combat styles by 3% multiplicatively. |
Scroll of Critical Strike | Weapon | 52 | 600 | 60 | Blood, Death, Chaos, Cosmic | Increases critical chance and damage multiplier by 2.5%. |
Scroll of Endless Ammo | Cape, Weapon | 29 | 400 | 40 | Chaos, Nature, Mind | Gain a 17% chance to not consume ammo (resulting in 20% more uses from each ammo piece on average). Works on ranged projectiles, melee whetstones, and magic charms. |
Scroll of Rune Reserves | Cape, Weapon | 35 | 500 | 50 | Water, Chaos, Mind | Gain a 33% chance to not consume runes when using abilities (resulting in 50% more ability uses for the same rune cost). |
See also