Difference between revisions of "Modified Diving Gloves"
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{{Infobox Equipment | {{Infobox Equipment | ||
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|gold = 100 | |gold = 100 | ||
|level-req = 55 attack | |level-req = 55 attack | ||
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|aug-melee-str = +3 | |aug-melee-str = +3 | ||
|aug-cost = 50 [[Runes|Water Runes]]<br>20 [[Fish Oil]] | |aug-cost = 50 [[Runes|Water Runes]]<br>20 [[Fish Oil]] | ||
+ | |tooltip = Ready to punch anything you might encounter underwater or above! | ||
}} | }} | ||
'''Modified Diving Gloves''' is a very rare drop from a [[Sunken Treasure]]. It has a requirement of 55 attack to be equipped. | '''Modified Diving Gloves''' is a very rare drop from a [[Sunken Treasure]]. It has a requirement of 55 attack to be equipped. |
Revision as of 12:26, 3 February 2022
gold coin | 100 | ||||||||||
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6,800,000 | |||||||||||
Level Required | 55 attack | ||||||||||
Source | Sunken Treasure | ||||||||||
Slot | Two Handed | ||||||||||
Attack Speed | 2s | ||||||||||
Attack Type | Slash | ||||||||||
Enchantment Slots | 6 | ||||||||||
Offensive Stats | |||||||||||
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Defensive Stats | |||||||||||
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Augment Bonus | |||||||||||
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Tooltip | |||||||||||
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Modified Diving Gloves is a very rare drop from a Sunken Treasure. It has a requirement of 55 attack to be equipped.
Ability
"The Ol' One-Two" - Two attacks that are 66% faster, does 25% less damage, and it 10% less accurate.
Enchanting
List of useful Enchantments.
Scroll | Slot | Level | Silver Amount | Rune Amount | Runes | Effect per scroll |
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Scroll of Weakening | Helm, Body, Legs, Shield, Weapon | 4 | 100 | 20 | Air, Fire, Mind | Decreases the level requirements of the item by 1. |
Scroll of Overhealing | Weapon | 11 | 200 | 30 | Air, Water, Death | Heal for 1% of overkill damage on a target. |
Scroll of Accuracy | Weapon | 28 | 400 | 40 | Blood, Death, Mind | Increases accuracy for all three combat styles by 3% multiplicatively. |
Scroll of Critical Strike | Weapon | 52 | 600 | 60 | Blood, Death, Chaos, Cosmic | Increases critical chance and damage multiplier by 2.5%. |
Scroll of Endless Ammo | Cape, Weapon | 29 | 400 | 40 | Chaos, Nature, Mind | Gain a 17% chance to not consume ammo (resulting in 20% more uses from each ammo piece on average). Works on ranged projectiles, melee whetstones, and magic charms. |
Scroll of Rune Reserves | Cape, Weapon | 35 | 500 | 50 | Water, Chaos, Mind | Gain a 33% chance to not consume runes when using abilities (resulting in 50% more ability uses for the same rune cost). |