Major Imbued Focus
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![]() | 157,200 | ||||||||
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![]() | Yes | ||||||||
Level Required | 40 Magic 40 Defense | ||||||||
Slot | Shield | ||||||||
Enchantment Slots | 4 | ||||||||
Offensive Stats | |||||||||
Crit Chance | 5% | ||||||||
Crit Multiplier | 1.25 | ||||||||
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Offensive Affinity | |||||||||
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Accuracy | |||||||||
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Defensive Stats | |||||||||
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Set Bonus | |||||||||
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Augmentation | |||||||||
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Research | |||||||||
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Major Imbued Focus is an Uncommon off-hand that can be equipped using the shield slot. Equipping it requires level 40 Defense and level 40 Magic.
Contents
Set Bonus
When equipped, Major Imbued Focus provides one count to the set bonus Wizard's Wisdom.
Wizard's Wisdom [3, 4]: Increases resistance by 10.0%. Increases intellect and magic accuracy by 2.5% and gives a 5.0% to not consume ammo when casting a Magic ability.
Acquisition
Major Imbued Focus is tradable, so it can be bought, and sold, at the Marketplace. The focus can also be acquired by crafting it using the following recipe:
Icon | Name | Skill: Level | Experience | Recipe |
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![]() | Major Imbued Focus | ![]() | 12,350 | ![]() ![]() ![]() ![]() |
Enchanting
![]() | Slot | Level | Silver Amount | Rune Amount | Runes | CollapseEffect per scroll |
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![]() | helm, body, legs, shield, weapon | 1 | 25 | 10 | Air, Fire, Mind | Decreases the level requirements of the item by 1. |
![]() | shield, combat-talisman | 10 | 200 | 30 | Blood, Cosmic, Nature | Increases health received from consumables by 10%. |
![]() | helm, body, legs, shield, combat-talisman | 26 | 400 | 40 | Earth, Blood, Chaos | Increases your threat by 20%. |
![]() | shield, weapon | 53 | 900 | 80 | Blood, Chaos, Death | Increases Damage over Time tick damage by 5%, capping at +50 damage per tick. |
![]() | shield, combat-talisman | 68 | 800 | 70 | Blood, Chaos, Nature | Increases stamina by 10. |
![]() | shield, weapon | 79 | 900 | 80 | Blood, Chaos, Death | Gain 1% of your protection as strength. Reduces protection by half of the gained strength. Caps at 100%. |
![]() | shield, weapon | 79 | 900 | 80 | Blood, Chaos, Death | Gain 1% of your agility as dexterity. Reduces agility by half of the gained dexterity. Caps at 100% |
![]() | shield, weapon | 79 | 900 | 80 | Blood, Chaos, Death | Gain 1% of your resistance as intellect. Reduces resistance by half of the gained intellect. Caps at 100% |
![]() | shield | 100 | Decreases damage by and reflects 10% of damage back onto the attacker. Caps at 50%. |
See Also
ExpandCombat Equipment |
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