Mantis Shrimp Greaves
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![]() | 12,000,000 | ||||||||
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![]() | 2,500,000,000 | ||||||||
Level Required | 85 Defense | ||||||||
Slot | Legs | ||||||||
Enchantment Slots | 8 | ||||||||
Offensive Affinity | |||||||||
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Defensive Stats | |||||||||
Crit Avoidance | 10% | ||||||||
Crit Reduction | 0.8 | ||||||||
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Defensive Affinity | |||||||||
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Set Bonus | |||||||||
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Augmentation | |||||||||
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Research | |||||||||
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Tooltip | |||||||||
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The Mantis Shrimp Greaves are legendary tier legwear that belongs to the Mantis Shrimp Armor set. They require level 85 defense to equip.
Acquisition
It is acquired via the crafting skill, using recipe:
Icon | Name | Skill: Level | Experience | Recipe |
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![]() | Mantis Shrimp Greaves | ![]() | 120,000 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Enchanting
![]() | Slot | Level | Silver Amount | Rune Amount | Runes | CollapseEffect per scroll |
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![]() | helm, body, legs, shield, weapon | 1 | 25 | 10 | Air, Fire, Mind | Decreases the level requirements of the item by 1. |
![]() | helm, body, legs | 13 | 200 | 30 | Mind, Chaos, Death | Increases agility by 12. |
![]() | helm, body, legs, shield, combat-talisman | 26 | 400 | 40 | Earth, Blood, Chaos | Increases your threat by 20%. |
![]() | helm, body, legs | 31 | 400 | 40 | Air, Earth, Cosmic | Increases protection by 10. |
![]() | helm, body, legs | 32 | 400 | 40 | Air, Fire, Cosmic | Increases resistance by 10. |
![]() | helm, body, legs | 80 | 1000 | 80 | Blood, Chaos, Death | Additively increases offensive magic, range, and melee affinity by 2% but reduces the respective defensive affinities by the same amount. |
![]() | helm, body, legs | 81 | 1000 | 80 | Blood, Chaos, Death | Increases maximum damage and decreases minimum damage by 1.5%. Caps at 80%. |
![]() | body, legs | 82 | 1000 | 80 | Air, Water, Death | Ability cast speed increases damage dealt with slower abilities getting a larger bonus damage. Bonus is capped at either 50% faster or slower than your base speed. For example, if your base speed is 3s, then the cap is 1.5s or 4.5s when calculating bonus damage. Slower base attack speeds result in higher potential damage bonuses. Always increases damage dealt; it will never decrease your damage. |
![]() | body, legs | 100 | Gives a 1% chance to reduce damage taken by 75% and cast your next ability. Caps at 50%. |
See Also
ExpandCombat Equipment |
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