Robe Hood
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Vendor Value | 684 ![]() | ||||||||
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Enchantment Slots | 1 | ||||||||
Slot | Helm | ||||||||
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Offensive Affinity | |||||||||
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Defensive Stats | |||||||||
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Defensive Affinity | |||||||||
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Set Bonus | |||||||||
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Enchanting | |||||||||
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Augmentation | |||||||||
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Research | |||||||||
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Crafting | |||||||||
Category | Magic | ||||||||
Level | 1 | ||||||||
Experience | 300 | ||||||||
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Tooltip | |||||||||
Every wizard wears a robe hood. This probably counts. |
A Robe Hood is headgear intended for use in Magic combat. It has no level requirements to equip it.
Acquisition
Robe Hoods are tradeable at the Marketplace. They can also be crafted using the following recipe:
Icon | Name | Skill: Level | Experience | Recipe |
---|---|---|---|---|
![]() | Robe Hood | ![]() | 300 | ![]() |
Set Bonus
Robe Hoods add one count to the following set bonus:
- Wizard's Wisdom [3|4]: Increases resistance by [10%|20%]. Increases intellect and magic accuracy by [2.5%|5%] and gives a [5%|10%] chance to not consume ammo when casting a Magic ability.
Enchanting
![]() | Slot | Level | Silver Amount | Rune Amount | Runes | Effect per scroll |
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![]() | helm, body, legs, shield, weapon | 1 | 25 | 10 | Air, Fire, Mind | Decreases the level requirements of the item by 1. |
![]() | helm, body, legs | 13 | 200 | 30 | Mind, Chaos, Death | Increases agility by 12. |
![]() | helm, body, legs, shield, combat-talisman | 26 | 400 | 40 | Earth, Blood, Chaos | Increases your threat by 20%. |
![]() | helm, body, legs | 31 | 400 | 40 | Air, Earth, Cosmic | Increases protection by 10. |
![]() | helm, body, legs | 32 | 400 | 40 | Air, Fire, Cosmic | Increases resistance by 10. |
![]() | helm, body, legs | 80 | 1000 | 80 | Blood, Chaos, Death | Additively increases offensive magic, range, and melee affinity by 2% but reduces the respective defensive affinities by the same amount. |
![]() | helm, body, legs | 81 | 1000 | 80 | Blood, Chaos, Death | Increases maximum damage and decreases minimum damage by 1.5%. Caps at 80%. |