Sturdy Wand

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Sturdy Wand
Gold472
MarketYes
Level Required10 magic
Slotweapon
Enchantment Slots1
Attack Speed2.2
Offensive Stats
Crit Chance0.05
Crit Multiplier1.25
StrIntDex
0130
Offensive Affinity
MeleeMagicRange
75%115%75%
PiercingBluntSlashing
10%10%10%
Accuracy
MeleeMagicRange
-2010-20
PiercingBluntSlashing
-8-8-8
Augment
Aug BonusAug Cost
+0.5 Magic
+0.7 intellect
100 Earth EssenceEarth Essence
5 LogLog
3 Rotten DriftwoodRotten Driftwood

Sturdy Wand is a medium-fast type magic weapon that provide semi-low combat bonuses when in combat.

How to Acquire

It is acquired via the crafting skill, recipe:

Crafting Level Crafting Exp Materials
Sturdy Wand
5
340
6 Log Log
10 Earth Rune Earth Rune
100 Rotten Driftwood Rotten Driftwood

Enchanting

List of useful Enchantments.

Scrollcrafting Scroll Slot Level Silver Amount Rune Amount Runes Effect per scroll
Scroll of the Soul Wisdom Scroll of the Soul Wisdom Ring, Necklace, Weapon, Shield, Helm, Body, Legs, Gloves, Boots, Cape, Arrows, Pickaxe, Hatchet, Hoe, Tacklebox, Tongs, Tome, Ladle, Combat-Amulet, Chisel 48 600 60 Chaos, Mind, Cosmic ONLY APPLIES TO THE ITEM THIS ENCHANTMENT IS ON. Increases soulbound item XP gain by 6%.
Scroll of Weakening Scroll of Weakening Helm, Body, Legs, Shield, Weapon 4 100 20 Air, Fire, Mind Decreases the level requirements of the item by 1.
Scroll of Overhealing Scroll of Overhealing Weapon 11 200 30 Air, Water, Death Heal for 1% of overkill damage on a target.
Scroll of Accuracy Scroll of Accuracy Weapon 28 400 40 Blood, Death, Mind Increases accuracy for all three combat styles by 3% multiplicatively.
Scroll of Critical Strike Scroll of Critical Strike Weapon 52 600 60 Blood, Death, Chaos, Cosmic Increases critical chance and damage multiplier by 2.5%.
Scroll of Endless Ammo Scroll of Endless Ammo Cape, Weapon 29 400 40 Chaos, Nature, Mind Gain a 17% chance to not consume ammo (resulting in 20% more uses from each ammo piece on average). Works on ranged projectiles, melee whetstones, and magic charms.
Scroll of Rune Reserves Scroll of Rune Reserves Cape, Weapon 35 500 50 Water, Chaos, Mind Gain a 33% chance to not consume runes when using abilities (resulting in 50% more ability uses for the same rune cost).

See also