Thick Hide Body

From Idlescape Wiki
Jump to navigation Jump to search
Thick Hide Body
Vendor Value22,500 Gold
Level20 Range
20 Defense
Enchantment Slots2
SlotBody
Offensive Stats
StrIntDex
000
Offensive Affinity
Range
4%
Defensive Stats
ProtectionResistanceAgilityStamina
13590
Defensive Affinity
MeleeMagicRange
-6%8%1%
PiercingBluntSlashing
-4%-3%0%
Set Bonus
Elven Agility [3, 4]
Increases dexterity by [10%|20%], agility by [5%|10%] and gives a [5%|10%] to not consume ammo when casting a Range ability.
Enchanting
CostBase XP
1 FurFur80
Augmentation
Bonus Stats
+0.7 Protection
+0.5 Agility
+0.2 Dexterity
Research
SuccessFail
Basic Runic DustBasic Runic Dust
Common Gear ScrapsCommon Gear Scraps
Crafting
CategoryRange
Level24
Experience750
Tooltip

Not the most comfortable, but better than standard-issue militia gear. With its minor magic resistance properties, you might be able to handle foes you couldn’t before while wearing this.

Thick Hide Body is armor intended for use in Ranged combat. It requires level 20 Defense and level 20 Range to equip it.

Set Bonus

A Thick Hide Body provides one count to the Range set bonus:

  • Elven Agility 1: When 3 items of this set are equipped, the bonus increases dexterity by 10%, agility by 5% and gives a 5% chance to not consume ammo when casting a Range ability.
  • Elven Agility 2: When 4 items of this set are equipped, the bonus increases dexterity by 20%, agility by 10% and gives a 10% chance to not consume ammo when casting a Range ability.

Acquisition

A Thick Hide Body is tradable, players can buy and sell it at the Marketplace. It can also be crafted using the following recipe:

IconNameSkill: LevelExperienceRecipe
Thick Hide Body Crafting (Range): 24750Rough Hide x25, Fur x100

Enchanting

ScrollcraftingScrollSlotLevelSilver AmountRune AmountRunesEffect per scroll
Scroll of WeakeningScroll of Weakeninghelm, body, legs, shield, weapon12510Air, Fire, MindDecreases the level requirements of the item by 1.
Scroll of ReinforcementScroll of Reinforcementhelm, body, legs1320030Mind, Chaos, DeathIncreases agility by 12.
Scroll of TauntingScroll of Tauntinghelm, body, legs, shield, combat-talisman2640040Earth, Blood, ChaosIncreases your threat by 20%.
Scroll of ProtectionScroll of Protectionhelm, body, legs3140040Air, Earth, CosmicIncreases protection by 10.
Scroll of ResistanceScroll of Resistancehelm, body, legs3240040Air, Fire, CosmicIncreases resistance by 10.
Scroll of RecklessnessScroll of Recklessnesshelm, body, legs80100080Blood, Chaos, DeathAdditively increases offensive magic, range, and melee affinity by 2% but reduces the respective defensive affinities by the same amount.
Scroll of False EquilibriumScroll of False Equilibriumhelm, body, legs81100080Blood, Chaos, DeathIncreases maximum damage and decreases minimum damage by 1.5%. Caps at 80%.
Scroll of PatienceScroll of Patiencebody, legs82100080Air, Water, DeathAbility cast speed increases damage dealt with slower abilities getting a larger bonus damage. Bonus is capped at either 50% faster or slower than your base speed. For example, if your base speed is 3s, then the cap is 1.5s or 4.5s when calculating bonus damage. Slower base attack speeds result in higher potential damage bonuses. Always increases damage dealt; it will never decrease your damage.
Scroll of ParryScroll of Parrybody, legs100Gives a 1% chance to reduce damage taken by 75% and cast your next ability. Caps at 50%.

See Also