Difference between revisions of "Crystal Mace"
m (→See also: removing category) |
m (Marked as incomplete due to refactor) |
||
(3 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
− | {{Infobox Equipment | + | {{Incomplete|[[Refactor]] March 02, 2023}}{{Infobox Equipment |
− | |||
|gold = 6,360,000 | |gold = 6,360,000 | ||
|level-req = 85 attack | |level-req = 85 attack | ||
− | |source = [[ | + | |source = [[Chaos Giant]] ([[Elite Chaos Giant|Elite]]) |
|slot = Main Hand | |slot = Main Hand | ||
|atk-speed = 3.4s | |atk-speed = 3.4s | ||
Line 11: | Line 10: | ||
|melee-str = +124 | |melee-str = +124 | ||
|magic-str = +33 | |magic-str = +33 | ||
− | |range-str = | + | |range-str = |
− | |||
− | |||
− | |||
− | |||
− | |||
|aug-acc = +5 | |aug-acc = +5 | ||
|aug-melee-str = +5 | |aug-melee-str = +5 | ||
|aug-magic-str = +2.5 | |aug-magic-str = +2.5 | ||
− | |aug-range-str = | + | |aug-range-str = |
− | |aug-cost = | + | |aug-cost = 10 [[Stygian Bar]]s<br> 750 [[Willow Log]]s<br> 500 [[Maple Log]]s<br> 250 [[Yew Log]]s<br> 4 [[Diamond]]s<br>2500 [[Chaos Rune]]s |
+ | |tooltip = A manifested shard of chaos. If only you knew how to utilize it's energy to perform magic! | ||
}} | }} | ||
'''Crystal Mace''' is a crush type weapon that provides high combat bonuses when in combat. It is a viable alternative to the [[Moss Maul]] despite the lower stats due to it being a one-handed weapon. An attack level of 85 is required to equip. | '''Crystal Mace''' is a crush type weapon that provides high combat bonuses when in combat. It is a viable alternative to the [[Moss Maul]] despite the lower stats due to it being a one-handed weapon. An attack level of 85 is required to equip. | ||
− | Crystal Mace is the first melee weapon to provide any amount of Magic Strength. Magic | + | Crystal Mace is the first melee weapon to provide any amount of Magic Strength. Magic strength currently only boosts the damage of elemental abilities by adding 25% of magic strength to melee strength but will be fleshed out more when Combat 2.0 Part 2 is released. There are several items which provide magic strength; [[King's Crown]], [[Fire Orb]], [[Magical Snowball]] and [[Signet Ring]]. |
− | |||
− | |||
− | |||
==How to Acquire== | ==How to Acquire== | ||
− | Crystal Mace is acquired as a drop from [[Chaos | + | Crystal Mace is acquired as a drop from [[Chaos Giant]]s and their [[Elite Chaos Giant|elite counterparts]]. |
==Ability== | ==Ability== | ||
− | "Shatter Strike" - | + | "Shatter Strike" - A chaos attack that is 5% slower, does 15% more damage, and is 5% more accurate. |
==Enchanting== | ==Enchanting== |
Latest revision as of 02:10, 18 May 2023
gold coin | 6,360,000 | ||||||
---|---|---|---|---|---|---|---|
8,799,995 | |||||||
Level Required | 85 attack | ||||||
Source | Chaos Giant (Elite) | ||||||
Slot | Main Hand | ||||||
Attack Speed | 3.4s | ||||||
Attack Type | Crush | ||||||
Enchantment Slots | 8 | ||||||
Offensive Stats | |||||||
| |||||||
Augment Bonus | |||||||
| |||||||
| |||||||
Tooltip | |||||||
|
Crystal Mace is a crush type weapon that provides high combat bonuses when in combat. It is a viable alternative to the Moss Maul despite the lower stats due to it being a one-handed weapon. An attack level of 85 is required to equip.
Crystal Mace is the first melee weapon to provide any amount of Magic Strength. Magic strength currently only boosts the damage of elemental abilities by adding 25% of magic strength to melee strength but will be fleshed out more when Combat 2.0 Part 2 is released. There are several items which provide magic strength; King's Crown, Fire Orb, Magical Snowball and Signet Ring.
Contents
How to Acquire
Crystal Mace is acquired as a drop from Chaos Giants and their elite counterparts.
Ability
"Shatter Strike" - A chaos attack that is 5% slower, does 15% more damage, and is 5% more accurate.
Enchanting
List of useful Enchantments.
Scroll | Slot | Level | Silver Amount | Rune Amount | Runes | Effect per scroll |
---|---|---|---|---|---|---|
Scroll of Weakening | Helm, Body, Legs, Shield, Weapon | 4 | 100 | 20 | Air, Fire, Mind | Decreases the level requirements of the item by 1. |
Scroll of Overhealing | Weapon | 11 | 200 | 30 | Air, Water, Death | Heal for 1% of overkill damage on a target. |
Scroll of Accuracy | Weapon | 28 | 400 | 40 | Blood, Death, Mind | Increases accuracy for all three combat styles by 3% multiplicatively. |
Scroll of Critical Strike | Weapon | 52 | 600 | 60 | Blood, Death, Chaos, Cosmic | Increases critical chance and damage multiplier by 2.5%. |
Scroll of Endless Ammo | Cape, Weapon | 29 | 400 | 40 | Chaos, Nature, Mind | Gain a 17% chance to not consume ammo (resulting in 20% more uses from each ammo piece on average). Works on ranged projectiles, melee whetstones, and magic charms. |
Scroll of Rune Reserves | Cape, Weapon | 35 | 500 | 50 | Water, Chaos, Mind | Gain a 33% chance to not consume runes when using abilities (resulting in 50% more ability uses for the same rune cost). |
See also