Difference between revisions of "Fire Orb"
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− | {{Infobox Equipment | + | {{Incomplete|[[Refactor]] March 02, 2023}}{{Infobox Equipment |
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|gold = 6,360,000 | |gold = 6,360,000 | ||
|level-req = 85 attack<br>85 strength | |level-req = 85 attack<br>85 strength | ||
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|aug-range-str = - | |aug-range-str = - | ||
|aug-cost = 4 [[Ruby|Rubies]]<br>100 [[Fire Rune]]s | |aug-cost = 4 [[Ruby|Rubies]]<br>100 [[Fire Rune]]s | ||
+ | |tooltip = This orb of living flame sharpens the senses to an inhuman degree. | ||
}} | }} | ||
'''Fire Orb''' is an end game-tier shield that provides both offensive and defensive bonuses when in combat. It requires 85 levels in both attack and strength. | '''Fire Orb''' is an end game-tier shield that provides both offensive and defensive bonuses when in combat. It requires 85 levels in both attack and strength. | ||
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[[Category:Special Equipment]] | [[Category:Special Equipment]] | ||
− | {{Navbar Items| | + | {{Navbar Items|Combat}} |
Latest revision as of 02:13, 18 May 2023
gold coin | 6,360,000 | ||||||||||
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11,000,000 | |||||||||||
Level Required | 85 attack 85 strength | ||||||||||
Source | Combat | ||||||||||
Slot | Shield | ||||||||||
Enchantment Slots | 8 | ||||||||||
Offensive Stats | |||||||||||
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Defensive Stats | |||||||||||
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Augment Bonus | |||||||||||
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Tooltip | |||||||||||
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Fire Orb is an end game-tier shield that provides both offensive and defensive bonuses when in combat. It requires 85 levels in both attack and strength.
Contents
How to Acquire
It is dropped as a very rare drop by Fire Giants or at an increased chance from Elite Fire Giants.
Ability
"Fire Ball" - A fire attack that is 10% slower, 10% more accurate, and does 50% more damage with a cooldown of at least 45 seconds. ABILITY DOES NOT STACK WITH ANCIENT FIRE AMULET.
Enchanting
List of useful Enchantments.
Scroll | Slot | Level | Silver Amount | Rune Amount | Runes | Effect per scroll |
---|---|---|---|---|---|---|
Scroll of Weakening | Helm, Body, Legs, Shield, Weapon | 4 | 100 | 20 | Air, Fire, Mind | Decreases the level requirements of the item by 1. |
Scroll of Healing | Shield, Combat-Amulet | 10 | 200 | 30 | Blood, Nature, Cosmic | Passive heal per tick increased by 20%. Increases health received from consumables by 10%. |
Scroll of Fortitude | Shield, Combat-Amulet | 68 | 800 | 70 | Blood, Chaos, Nature | Increases stamina by 10. |
Scroll of Force | Shield | 79 | 900 | 80 | Blood, Death, Chaos | Gain 1% of your protection as strength. |
See also