Difference between revisions of "Mithril Chainmail"

From Idlescape Wiki
Jump to navigation Jump to search
m (Updated to new template)
(Correct Enchantment list)
 
(8 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{Infobox Equipment
+
{{AutoInfobox}}
|image = https://idlescape.com/images/combat/equipment/mithril_chainbody.png
 
|gold = 65,000
 
|level-req = 30 Defense
 
|source = [[Crafting]]
 
|slot = Chest
 
|aug-slots = 3
 
|def-stats = y
 
|def-stab = +25
 
|def-slash = +35
 
|def-crush = +42
 
|def-range = +27
 
|def-magic = -3
 
|aug-stab = +1.5
 
|aug-slash = +1.5
 
|aug-crush = +1.5
 
|aug-magic = +1.5
 
|aug-range = +1.5
 
|aug-cost = 16 [[Mithril Bar|Mithril Bars]]
 
}}
 
'''Mithril Chainmail''' is body armor that provides some defensive bonuses while in combat.  It requires level 30 [[Combat#Skills|defense]] to equip.
 
  
==How to Acquire==
+
A '''{{PAGENAME}}''' is body armor that provides defensive bonuses when in combat. It requires level 30 [[Combat#Skills|Defense]] and level 30 [[Combat#Skills|Strength]] to equip it.
It is acquired via the [[crafting]] skill, recipe:
 
{{Crafting Recipe|{{PAGENAME}}}}
 
  
==See also==
+
= Acquisition =
*[[Equipment]]
 
  
[[Category: Mithril Equipment]]
+
A {{PAGENAME}} can be bought at the [[Marketplace]] or can be crafted:
 +
 
 +
{{Item Recipes}}
 +
 
 +
= Augmenting =
 +
 
 +
[[Augmenting]] a {{PAGENAME}} provides +1.8 [[Combat#Equipment Statistics|Protection]] and +0.7 [[Combat#Equipment Statistics|Agility]] per augmentation and costs 1 [[Mithril Bar]] per counter increase, and a number of {{PAGENAME}} base copies when augmenting beyond +5.
 +
 
 +
= Enchanting =
 +
 
 +
{{Enchantments|Body}}
 +
 
 +
= See also =
 +
 
 +
* [[Equipment]]
 +
 
 +
{{Navbar Items|Combat}}
 +
 
 +
[[Category:Body]]
 +
[[Category:Mithril Equipment]]

Latest revision as of 18:16, 28 April 2025

Mithril Chainmail
Gold96,000
MarketYes
Level Required30 Strength
30 Defense
SlotBody
Enchantment Slots3
Offensive Affinity
Melee
10%
Defensive Stats
ProtectionResistanceAgilityStamina
35-3120
Defensive Affinity
MeleeMagicRange
0%-5%5%
PiercingBluntSlashing
-3%-1%4%
Augmentation
Aug BonusCost
+1.8 Protection
+0.7 Agility
1 Mithril BarMithril Bar
Research
SuccessFail
Unusual Runic DustUnusual Runic Dust
Common Gear ScrapsCommon Gear Scraps
Tooltip
A decent chainmail piece made from mithril. Relatively strong without interfering with your movement.

A Mithril Chainmail is body armor that provides defensive bonuses when in combat. It requires level 30 Defense and level 30 Strength to equip it.

Acquisition

A Mithril Chainmail can be bought at the Marketplace or can be crafted:

IconNameSkill: LevelExperienceRecipe
Mithril Chainmail Crafting (Melee): 3311,250Mithril Bar x150

Augmenting

Augmenting a Mithril Chainmail provides +1.8 Protection and +0.7 Agility per augmentation and costs 1 Mithril Bar per counter increase, and a number of Mithril Chainmail base copies when augmenting beyond +5.

Enchanting

scrollcrafting Scroll Slot Level Silver Amount Rune Amount Runes CollapseEffect per scroll
Scroll of Weakening Scroll of Weakening Helm, Body, Legs, Shield, Weapon 4 100 20 Air, Fire, Mind Decreases the level requirements of the item by 1.
Scroll of Reinforcement Scroll of Reinforcement Helm, Body, Legs 13 200 30 Death, Chaos, Mind Increases agility by 12.
Scroll of Protection Scroll of Protection Helm, Body, Legs 31 400 40 Air, Earth, Cosmic Increases protection by 10.
Scroll of Resistance Scroll of Resistance Helm, Body, Legs 32 400 40 Air, Fire, Cosmic Increases resistance by 10.
Scroll of Recklessness Scroll of Recklessness Helm, Body, Legs 80 1000 80 Blood, Death, Chaos Additively increases offensive magic, range, and melee affinity by 2.0% but reduces the respective defensive affinities by the same amount.
Scroll of False Equilibrium Scroll of False Equilibrium Helm, Body, Legs 81 1000 80 Blood, Death, Chaos Increases maximum damage and decreases minimum damage by 1.5%.
Scroll of Patience Scroll of Patience Body, Legs 82 1000 80 Air, Water, Death Slower abilities and attacks receive a maximum damage bonus scaling on attack speed. Scales off of ability speed, capping at 50% increase or decrease.

See also