Flamboyant Cape
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![]() | 1,000,000 | ||||
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![]() | 20,000,000 | ||||
Level Required | 40 Enchanting | ||||
Slot | Cape | ||||
Enchantment Slots | 1 | ||||
Enchantments | Danger Zone | ||||
Augmentation | |||||
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Research | |||||
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Tooltip | |||||
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A Flamboyant Cape is a cloak. It requires level 40 Enchanting to equip.
How to Acquire
It is acquired through Crafting.
Crafting Level | Exp | Ingredients | |
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250x Restored Cloth 200x Lesser Cloth 150x Imbued Cloth 100x Greater Cloth 50x Major Cloth |
Enchanting
The Flamboyant Cape has one enchantment slot which is pre-enchanted with Danger Zone upon creation. Danger Zone increases the chance of a dangerous encounter by 50%. Reduces dangerous gathering delay by 10% and during dangerous gathering encounters, reduces damage taken and increases damage done by the same amount.
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Slot | Level | Silver Amount | Rune Amount | Runes | CollapseEffect per scroll |
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Cape, Weapon | 29 | 400 | 40 | Chaos, Nature, Mind | Gain a 17% chance to not consume ammo (resulting in 20% more uses from each ammo piece on average). Works on ranged projectiles, melee whetstones, and magic charms. |
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Cape, Weapon | 35 | 500 | 50 | Water, Chaos, Mind | Gain a 33% chance to not consume runes when using abilities (resulting in 50% more ability uses for the same rune cost). |
See also
ExpandCombat Equipment |
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