Chorus of Souls
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gold coin | 2,000,000 | ||||||||||
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7,000,000 | |||||||||||
Level Required | 70 attack | ||||||||||
Source | Combat | ||||||||||
Slot | Main Hand | ||||||||||
Attack Speed | 3.4s | ||||||||||
Attack Type | Crush | ||||||||||
Enchantment Slots | 6 | ||||||||||
Offensive Stats | |||||||||||
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Augment Bonus | |||||||||||
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Tooltip | |||||||||||
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Chorus of Souls is a slow type weapon that provide high combat bonuses when in combat. The base stats are between Stygian Battleaxe and Moss Maul, but as it is a one handed weapon makes it viable as a stepping stone to either Shard of Kalanahmatti or Moss Maul. It requires level 70 attack to equip.
During the Christmas 2020 event Chorus of Souls had a "Christmas" bonus in both base and augmented state, this was later removed as it is possible to acquire outside of the event, old items had their stats changed.
How to Acquire
It is acquired as a drop from Bone Giant in Corrupted Lands
It was previously acquired as a drop from Krampus in Santa's Workshop during the Christmas 2020 event.
Enchanting
List of useful Enchantments.
Scroll | Slot | Level | Silver Amount | Rune Amount | Runes | Effect per scroll |
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Scroll of Weakening | Helm, Body, Legs, Shield, Weapon | 4 | 100 | 20 | Air, Fire, Mind | Decreases the level requirements of the item by 1. |
Scroll of Overhealing | Weapon | 11 | 200 | 30 | Air, Water, Death | Heal for 1% of overkill damage on a target. |
Scroll of Accuracy | Weapon | 28 | 400 | 40 | Blood, Death, Mind | Increases accuracy for all three combat styles by 3% multiplicatively. |
Scroll of Critical Strike | Weapon | 52 | 600 | 60 | Blood, Death, Chaos, Cosmic | Increases critical chance and damage multiplier by 2.5%. |
Scroll of Endless Ammo | Cape, Weapon | 29 | 400 | 40 | Chaos, Nature, Mind | Gain a 17% chance to not consume ammo (resulting in 20% more uses from each ammo piece on average). Works on ranged projectiles, melee whetstones, and magic charms. |
Scroll of Rune Reserves | Cape, Weapon | 35 | 500 | 50 | Water, Chaos, Mind | Gain a 33% chance to not consume runes when using abilities (resulting in 50% more ability uses for the same rune cost). |
See also