Chorus of Souls |
| Vendor Value | 2,000,000  |
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| Rarity | Rare |
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| Level | 65 Strength |
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| Enchantment Slots | 6 |
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| Slot | Weapon |
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| Attack Speed | 3s |
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| Crit Chance | 3.5% |
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| Crit Multiplier | 1.13x |
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| 720 |
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It wails with every swing. Unnerving. |
The Chorus of Souls is a slow blunt type weapon that provides high combat bonuses during battle. The base stats are between a Stygian Battleaxe and the Moss Maul. As it is a one handed weapon, it is viable as a stepping stone to either a Shard of Kalanahmatti or Moss Maul. It requires level 65 Strength to equip.
Trivia: During the Christmas 2020 event Chorus of Souls had a "Christmas" bonus in both base and augmented state, this was later removed as it is possible to acquire outside of the event, old items had their stats changed.
Abilities
- Corrupted Soul Steal: Leach the very essence of your enemies to rejuvenate yourself while infecting them with a minor amount of corruption.
- Wailing Souls: Unleash some of the souls trapped in your weapon to demoralize your enemy.
- Blinding Souls: Unleash some of the souls trapped in your weapon to blind your enemy.
Acquisition
The Chorus of Souls can be purchased at the Marketplace or earned in combat:
It was previously acquired as a drop from Krampus in Santa's Workshop during the Christmas 2020 event.
Augmentation
When augmented, this weapon will transform into a
Symphony of Spirits:
Enchanting
| Effect per scroll |
Scroll of Weakening |
Helm, Body, Legs, Shield, Weapon |
4 |
100 |
20 |
Air, Fire, Mind |
Decreases the level requirements of the item by 1. |
Scroll of Overhealing |
Weapon |
11 |
200 |
30 |
Air, Water, Death |
Heal for 1% of overkill damage on a target. |
Scroll of Accuracy |
Weapon |
28 |
400 |
40 |
Blood, Death, Mind |
Increases accuracy for all three combat styles by 3% multiplicatively. |
Scroll of Critical Strike |
Weapon |
52 |
600 |
60 |
Blood, Death, Chaos, Cosmic |
Increases critical chance and damage multiplier by 2.5%. |
Scroll of Endless Ammo |
Cape, Weapon |
29 |
400 |
40 |
Chaos, Nature, Mind |
Gain a 17% chance to not consume ammo (resulting in 20% more uses from each ammo piece on average). Works on ranged projectiles,
melee whetstones, and magic charms. |
Scroll of Rune Reserves |
Cape, Weapon |
35 |
500 |
50 |
Water, Chaos, Mind |
Gain a 33% chance to not consume runes when using abilities (resulting in 50% more ability uses for the same rune cost). |