Shrimp Stinger
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![]() | 12,000,000 | ||||||||
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![]() | Yes | ||||||||
Level Required | 85 Range | ||||||||
Slot | Shield | ||||||||
Enchantment Slots | 8 | ||||||||
Offensive Stats | |||||||||
Crit Chance | 10% | ||||||||
Crit Multiplier | 1.5 | ||||||||
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Offensive Affinity | |||||||||
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Accuracy | |||||||||
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Defensive Stats | |||||||||
Crit Avoidance | 10% | ||||||||
Crit Reduction | 0.5 | ||||||||
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Set Bonus | |||||||||
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Augmentation | |||||||||
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Research | |||||||||
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Tooltip | |||||||||
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Shrimp Stinger is one of three Shrimp weapons, it is the Range weapon of this set, which can be equipped using the shield slot. This weapon is often paired with Mantis Shrimp Armor.
Contents
Acquisition
Shrimp Stinger can drop in the The Maelstrom and Beyond the Edge dungeons. The weapon is tradable, so it can be bought, and sold, at the Marketplace. Shrimp Stinger can also be crafted using the following recipe:
Icon | Name | Skill: Level | Experience | Recipe |
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![]() | Shrimp Stinger | ![]() | 120,000 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Ability
Ability Name/Icon | Style | Description |
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Range | Throw the Shrimp Stinger at a target to poison them and deal 1500 damage over 15 seconds on top of your base damage. |
Enchanting
![]() | Slot | Level | Silver Amount | Rune Amount | Runes | Effect per scroll |
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![]() | helm, body, legs, shield, weapon | 1 | 25 | 10 | Air, Fire, Mind | Decreases the level requirements of the item by 1. |
![]() | shield, combat-talisman | 10 | 200 | 30 | Blood, Cosmic, Nature | Increases health received from consumables by 10%. |
![]() | helm, body, legs, shield, combat-talisman | 26 | 400 | 40 | Earth, Blood, Chaos | Increases your threat by 20%. |
![]() | shield, weapon | 53 | 900 | 80 | Blood, Chaos, Death | Increases Damage over Time tick damage by 5%, capping at +50 damage per tick. |
![]() | shield, combat-talisman | 68 | 800 | 70 | Blood, Chaos, Nature | Increases stamina by 10. |
![]() | shield, weapon | 79 | 900 | 80 | Blood, Chaos, Death | Gain 1% of your protection as strength. Reduces protection by half of the gained strength. Caps at 100%. |
![]() | shield, weapon | 79 | 900 | 80 | Blood, Chaos, Death | Gain 1% of your agility as dexterity. Reduces agility by half of the gained dexterity. Caps at 100% |
![]() | shield, weapon | 79 | 900 | 80 | Blood, Chaos, Death | Gain 1% of your resistance as intellect. Reduces resistance by half of the gained intellect. Caps at 100% |
![]() | shield | 100 | Decreases damage by and reflects 10% of damage back onto the attacker. Caps at 50%. |
See Also