Witchhunter Handgonne

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Witchhunter Handgonne
Gold1,263,400
Market450,000,000
Level Required75 Range
SlotWeapon
Enchantment Slots7
Attack Speed3.2
Offensive Stats
Crit Chance6.6666666666667%
Crit Multiplier1.33
StrIntDex
00142
Offensive Affinity
MeleeMagicRange
-25%-25%5%
PiercingBluntSlashing
11%22%-25%
Accuracy
MeleeMagicRange
-24-24178
PiercingBluntSlashing
19212822
Defensive Stats
ProtectionResistanceAgilityStamina
00-120
Augmentation
Aug BonusCost
+9 Range Accuracy
+7.1 Dexterity
2 Experimental AmmoExperimental Ammo
1 Stygian BarStygian Bar
10 Elder LogElder Log
1 Reactive PowderReactive Powder
Research
SuccessFail
Mythical Runic DustMythical Runic Dust
Illegal Gun PartsIllegal Gun Parts
Epic Gear ScrapsEpic Gear Scraps
Transforms
0.16666666666667% Personal CannonPersonal Cannon
Tooltip
A weapon that combines the ranged prowess of the elves with the technical ingenuity of the dwarves. A true breakthrough! Can technically be fired one handed.

The Witchhunter Handgonne is an epic one-handed ranged weapon that can only be obtained as a rare transform when researching certain ranged weapons.

Researching the Witchhunter Handgonne also has a chance to transform it into the Personal Cannon.

Acquisition

There are currently three ranged weapons that can transform into the Witchhunter Handgonne through researching. Using a higher tier weapon for researching increases the base chance of a transform occurring. These weapons and their respective crafting recipes are:

IconNameSkill: LevelExperienceRecipe
Reinforced Crossbow Crafting (Range): 4319,350Maple Log x1,500, Adamantite Bar x9, Professional Ammo x300
Arbalest Crafting (Range): 5326,000Master Ammo x300, Runite Bar x10, Yew Log x1,500
Elder Crossbow Crafting (Range): 6333,600Experimental Ammo x300, Elder Log x1,500, Stygian Bar x12

Enchanting

ScrollcraftingScrollSlotLevelSilver AmountRune AmountRunesCollapseEffect per scroll
Scroll of WeakeningScroll of Weakeninghelm, body, legs, shield, weapon12510Air, Fire, MindDecreases the level requirements of the item by 1.
Scroll of OverhealingScroll of Overhealingweapon1120030Air, Water, DeathHeal for 1% of overkill damage on a target.
Scroll of Physical AccuracyScroll of Physical Accuracyweapon2840040Earth, Blood, DeathIncreases accuracy for all physical affinities by 5% multiplicatively.
Scroll of Elemental AccuracyScroll of Elemental Accuracyweapon2840040Blood, Chaos, DeathIncreases accuracy for all elemental affinities by 5% multiplicatively.
Scroll of AccuracyScroll of Accuracyweapon2840040Blood, Mind, DeathIncreases accuracy for all three combat styles by 3% multiplicatively.
Scroll of Endless AmmoScroll of Endless Ammocape, weapon2940040Mind, Chaos, NatureGain a 17% chance to not consume ammo (resulting in 20% more uses from each ammo piece on average). Works on ranged projectiles, melee whetstones, and magic charms.
Scroll of Rune ReservesScroll of Rune Reservescape, weapon3550050Water, Mind, ChaosGain a 33% chance to not consume runes when using abilities (resulting in 50% more ability uses for the same rune cost).
Scroll of Critical StrikeScroll of Critical Strikeweapon5260060Cosmic, Blood, Chaos, DeathIncreases critical chance by an additive +1.5% and critical multiplier by an additive +0.030x.
Scroll of DOT DealerScroll of DOT Dealershield, weapon5390080Blood, Chaos, DeathIncreases Damage over Time tick damage by 5%, capping at +50 damage per tick.
Scroll of ConvergenceScroll of Convergenceshield, weapon7990080Blood, Chaos, DeathGain 1% of your resistance as intellect. Reduces resistance by half of the gained intellect. Caps at 100%
Scroll of FinesseScroll of Finesseshield, weapon7990080Blood, Chaos, DeathGain 1% of your agility as dexterity. Reduces agility by half of the gained dexterity. Caps at 100%
Scroll of ForceScroll of Forceshield, weapon7990080Blood, Chaos, DeathGain 1% of your protection as strength. Reduces protection by half of the gained strength. Caps at 100%.
Scroll of AcrobaticsScroll of Acrobaticsweapon100Has a 3% chance to speed up attack speed by 33%.
Scroll of PoisoningScroll of Poisoningweapon100Apply poison for 1 damage per second.

See also