Difference between revisions of "Personal Cannon"

From Idlescape Wiki
Jump to navigation Jump to search
(Added additional info on how to acquire the cannon.)
(Added crafting table)
Line 2: Line 2:
 
{{AutoInfobox|{{PAGENAME}}}}
 
{{AutoInfobox|{{PAGENAME}}}}
 
The '''{{PAGENAME}}''' is a 1-handed [[range|ranged]] weapon acquired by [[crafting]] it with level 75 [[crafting]], or by [[enchanting#Researching|researching]] a [[Witchhunter Handgonne]] until it transforms.
 
The '''{{PAGENAME}}''' is a 1-handed [[range|ranged]] weapon acquired by [[crafting]] it with level 75 [[crafting]], or by [[enchanting#Researching|researching]] a [[Witchhunter Handgonne]] until it transforms.
 +
 +
==Crafting==
 +
{{recipe|item = Personal Cannon}}
  
 
==Enchanting==
 
==Enchanting==

Revision as of 18:13, 26 March 2025

This article is a stub.
A stub is an article which does not cover all information available about the topic. You can help by expanding it.
Personal Cannon
Vendor Value3,263,400 Gold
RarityEpic
Level80 Range
Enchantment Slots8
SlotWeapon
Attack Speed4.4s
Offensive Stats
Crit Chance3.03%
Crit Multiplier1.75x
StrIntDex
00188
Offensive Affinity
MeleeMagicRange
-25%-25%10%
PiercingBluntSlashing
30%45%-25%
Accuracy
MeleeMagicRange
-24-24228
PiercingBluntSlashing
22826622
Defensive Stats
ProtectionResistanceAgilityStamina
6464-1280
Abilities
Fire Cannon. Fire your cannon!
Artillery. Fire a barrage of explosive projectiles into the midst of your enemies, allowing you to deal an extreme amount of damage to multiple targets.
Mortar. Lob an indirect explosive shot into the midst of your enemies. The shrapnel make it hard to miss, but damage might be spread thin.
Grapeshot. Fire a spray of smaller projectiles. Hard to miss, but lots of variance in damage. The smaller pellets can easily cause bleeds even if they do not deal a ton of up front damage.
Hot Shot. Use an excessive amount of powder to overcharge this shot.
Prepare Volley. Prepare yourself to unleash your next shots with enhanced damage, at the cost of agility. Drains very quickly!
Enchanting
Base XP1,280
Cost
3 Experimental AmmoExperimental Ammo
1 Stygian BarStygian Bar
10 Elder LogElder Log
2 Reactive PowderReactive Powder
Augmentation
Bonus Stats
+11.4 Range Accuracy
+9.4 Dexterity
+1 Protection
+1 Resistance
+5.2 Agility
Research
SuccessFail
Mythical Runic DustMythical Runic Dust
Epic Gear ScrapsEpic Gear Scraps
Transforms from
0.167% Witchhunter HandgonneWitchhunter Handgonne
Crafting
CategoryRange
Level75
Experience600,000
Description

Who doesn't love cannons?

Tooltip

The next logical step to a handgonne- a really big one! A little slower to operate, but packs a much larger punch. Unfortunately does not seem to help with your agility, but at least you can hide behind it!

The Personal Cannon is a 1-handed ranged weapon acquired by crafting it with level 75 crafting, or by researching a Witchhunter Handgonne until it transforms.

Crafting

Crafting Requirements
Category Level XP
Range 75 600,000
Recipes
Item Quantity Cost
Stygian Bar Stygian Bar 100 7,489,000
Elder Log Elder Log 1500 14,992,500
Illegal Gun Parts Illegal Gun Parts 400 399,600,000
Experimental Ammo Experimental Ammo 1000 No Entry
Total cost 422,081,500
Personal Cannon Personal Cannon 1 No Entry
Profit No Entry

Enchanting

scrollcrafting Scroll Slot Level Silver Amount Rune Amount Runes Effect per scroll
Scroll of Weakening Scroll of Weakening Helm, Body, Legs, Shield, Weapon 4 100 20 Air, Fire, Mind Decreases the level requirements of the item by 1.
Scroll of Overhealing Scroll of Overhealing Weapon 11 200 30 Air, Water, Death Heal for 1% of overkill damage on a target.
Scroll of Accuracy Scroll of Accuracy Weapon 28 400 40 Blood, Death, Mind Increases accuracy for all three combat styles by 3% multiplicatively.
Scroll of Critical Strike Scroll of Critical Strike Weapon 52 600 60 Blood, Death, Chaos, Cosmic Increases critical chance and damage multiplier by 2.5%.
Scroll of Endless Ammo Scroll of Endless Ammo Cape, Weapon 29 400 40 Chaos, Nature, Mind Gain a 17% chance to not consume ammo (resulting in 20% more uses from each ammo piece on average). Works on ranged projectiles, melee whetstones, and magic charms.
Scroll of Rune Reserves Scroll of Rune Reserves Cape, Weapon 35 500 50 Water, Chaos, Mind Gain a 33% chance to not consume runes when using abilities (resulting in 50% more ability uses for the same rune cost).

See also