Infernal Chainmail
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Vendor Value | 8,000,000 ![]() | ||||||||
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Rarity | Epic | ||||||||
Level | 75 Strength 75 Defense | ||||||||
Enchantment Slots | 7 | ||||||||
Slot | Body | ||||||||
Offensive Stats | |||||||||
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Offensive Affinity | |||||||||
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Defensive Stats | |||||||||
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Defensive Affinity | |||||||||
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Set Bonus | |||||||||
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Enchanting | |||||||||
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Augmentation | |||||||||
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Research | |||||||||
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Crafting | |||||||||
Category | Melee | ||||||||
Level | 75 | ||||||||
Experience | 212,500 | ||||||||
Tooltip | |||||||||
Chain armor supposedly fashioned from the infernal metal of a gargoyle. |
Infernal Chainmail is an Epic Melee body armor. It requires level 75 Strength and level 75 Defense to equip.
Contents
Acquisition
Infernal Chainmail is tradable, players can buy and sell it at the Marketplace. It can also be crafted using the following recipe:
Icon | Name | Skill: Level | Experience | Recipe |
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![]() | Infernal Chainmail | ![]() | 212,500 | ![]() ![]() ![]() ![]() ![]() ![]() |
This chainmail may be acquired through Researching a set of
Gargoyle Chainmail:
Item | Research Cost | Success Materials | Failure Materials | Possible Transformation Item |
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![]() Gargoyle Chainmail |
1 ![]() ![]() |
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Set Bonus
An Infernal Chainmail adds one counter to the following set bonuses:
- Gargoyle's Gift [2, 3, 4, 5, 6, 7]: Increases strength by [3%|6%|9%|12%|15%|18%] and melee affinity by [2%|4%|6%|8%|10%|12%].
- Infernal Strength [3]: Increases strength and both defensive and offensive Fire affinities by 10%. Increases max hit AND threat by 1% per 1% of health missing, starting at 20% of your maximum HP. Your AOE attacks ignore damage loss from hitting multiple targets.
Enchanting
![]() | Slot | Level | Silver Amount | Rune Amount | Runes | Effect per scroll |
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![]() | helm, body, legs, shield, weapon | 1 | 25 | 10 | Air, Fire, Mind | Decreases the level requirements of the item by 1. |
![]() | helm, body, legs | 13 | 200 | 30 | Mind, Chaos, Death | Increases agility by 12. |
![]() | helm, body, legs, shield, combat-talisman | 26 | 400 | 40 | Earth, Blood, Chaos | Increases your threat by 20%. |
![]() | helm, body, legs | 31 | 400 | 40 | Air, Earth, Cosmic | Increases protection by 10. |
![]() | helm, body, legs | 32 | 400 | 40 | Air, Fire, Cosmic | Increases resistance by 10. |
![]() | helm, body, legs | 80 | 1000 | 80 | Blood, Chaos, Death | Additively increases offensive magic, range, and melee affinity by 2% but reduces the respective defensive affinities by the same amount. |
![]() | helm, body, legs | 81 | 1000 | 80 | Blood, Chaos, Death | Increases maximum damage and decreases minimum damage by 1.5%. Caps at 80%. |
![]() | body, legs | 82 | 1000 | 80 | Air, Water, Death | Ability cast speed increases damage dealt with slower abilities getting a larger bonus damage. Bonus is capped at either 50% faster or slower than your base speed. For example, if your base speed is 3s, then the cap is 1.5s or 4.5s when calculating bonus damage. Slower base attack speeds result in higher potential damage bonuses. Always increases damage dealt; it will never decrease your damage. |
![]() | body, legs | 100 | Gives a 1% chance to reduce damage taken by 90% and cast your auto-attack ability. Caps at 50%. |
See Also