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Scroll of Crafting | gloves, boots | | | | | |
Scroll of the Shrimp Lord | gloves, boots | 1 | 100 | 10 | Air, Water, Chaos, Nature | Gain 5% chance per cooking action to gain one Raw Shrimp. |
Scroll of Fiber Snagging | gloves, boots, fishingset | 20 | 200 | 20 | Air, Water, Nature | 1% chance to guarantee looting fibers if any exist in the current fishing node. Chance is doubled when using metal hooks. Caps at 50% without a hook, otherwise 100%. |
Scroll of Junk Snagging | gloves, boots, fishingset | 20 | 200 | 20 | Earth, Water, Nature | 1% chance to replace a caught fish with a random driftwood, or rarely an aquamarine, if it exists in the current fishing node. Chance is doubled when using metal hooks. Caps at 50% without a hook, otherwise 100%. Boosts chance of finding relevant tagged nodes by 10% and potentially unlocks new ones. |
Scroll of Refining | gloves, boots, tongs, smithingset | 34 | 400 | 40 | Air, Earth, Fire, Cosmic | Gain a mysterious chance to find gems and other rare materials while smithing. Each forge is designed to extract different materials. The rarest of materials requires the hottest of forges and highest tier ores to be smelted. |
Scroll of Cooking | gloves, boots, ladle, cookingset | 40 | 500 | 50 | Earth, Fire, Water | Decrease chance to burn food while cooking by 4%. |
Scroll of Runecrafting | gloves, boots, chisel, runecraftingset | 43 | 500 | 50 | Mind, Cosmic, Nature | Reduces essence used in Runecrafting by 5%. Caps at 80%. |
Scroll of Fishy Fortune | gloves, boots, fishingset | 44 | 500 | 50 | Earth, Water, Mind | 1% chance to double fish caught while fishing. Caps at 50%. Boosts chance of finding relevant tagged nodes by 10% and potentially unlocks new ones. |
Scroll of Fishing | gloves, boots, fishingset | 45 | 500 | 50 | Earth, Water, Mind | Increases fish catch chance by 2.5%. |
Scroll of Inferno | boots, gloves | 46 | 600 | 50 | Earth, Fire, Chaos | Gain a 4% chance per smithing/cooking action to complete another smithing/cooking action. Caps at 80% strength and 5 consecutive procs. |
Scroll of Naturalist | gloves, boots | 49 | 600 | 60 | Air, Water, Cosmic, Nature | Increase your chance to gain chests as well as convert standard chests to their greater variants while gathering by 20%. |
Scroll of Scrapper | gloves, boots | 51 | 600 | 60 | Mind, Cosmic, Nature | Decreases the average number of research attempts before an item is destroyed by 1. |
Scroll of Prolonging | gloves, boots | 58 | 700 | 60 | Mind, Nature | Gain a 20% chance to not consume a buff stack (resulting in 25% more uses from a buff on average). |
Scroll of Essence Concentration | gloves, boots, chisel, runecraftingset | 59 | 700 | 70 | Mind, Chaos, Cosmic | Increases the number of runes crafted per action by 1 as well as increases essence cost by 25%. |
Scroll of Chances | gloves, boots | 70 | 800 | 70 | Mind, Cosmic, Nature | Multiplies the chance to transform an item by 1%. If an item has a 10% chance to transform and you have a 10% bonus transform chance, it becomes a 11% chance to transform. |
Scroll of Enlightenment | gloves, boots | 73 | 900 | 70 | Air, Water, Mind, Chaos | Gain 1 more essence per action where essence is acquired. |
Scroll of Duster | gloves, boots | 80 | 1000 | 80 | Mind, Cosmic, Nature | Increases the average number of research attempts before an item is destroyed by 3. |
Scroll of the Treasure Hunter | gloves, boots | 85 | 1200 | 100 | Cosmic, Chaos, Nature | Increases your chance of finding items from slain enemies by 3%. |
Scroll of Efficiency | gloves, boots | 91 | 1500 | 130 | Air, Earth, Fire, Water, Nature | Gain 1% chance to produce an extra item during cooking, smithing, scrollcrafting, and weaving fibers. |
Scroll of Quick Study | boots, gloves | 92 | 1600 | 160 | Air, Fire, Mind, Chaos | Gain a 4% chance per enchanting action to complete another enchanting action. Caps at 80% strength and 5 consecutive procs. |