Difference between revisions of "Awakened World Shaper"
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− | The '''Awakened World Shaper''' is a non-tradable tier 7 glove. | + | The '''Awakened World Shaper''' is a non-tradable tier 7 glove. It has some of the best combat stats available in the game at 0 augmentations, being beaten only in strength by [[Black Knight's Gauntlets]], and in [[affinities]] by [[Mantis Shrimp Gauntlets]]. As they are one of the two gloves that have 7 enchantment slots they are also very valuable for all non-combat skills. |
=How to Acquire= | =How to Acquire= |
Latest revision as of 10:30, 3 April 2025
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Slot | gloves | ||||||||
Enchantment Slots | 7 | ||||||||
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Accuracy | |||||||||
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Defensive Stats | |||||||||
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Defensive Affinity | |||||||||
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Augment | |||||||||
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Tooltip | |||||||||
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The Awakened World Shaper is a non-tradable tier 7 glove. It has some of the best combat stats available in the game at 0 augmentations, being beaten only in strength by Black Knight's Gauntlets, and in affinities by Mantis Shrimp Gauntlets. As they are one of the two gloves that have 7 enchantment slots they are also very valuable for all non-combat skills.
How to Acquire
By augmenting a Titanic Gauntlet once it will transform into an Awakened World Shaper with a 100% success chance.
Abilities
The awakened world shaper has 3 innate abilities when equipped: "Obliterating *Snap*", "Annihilating *Snap*", and "Erasing *Snap*".
These are in effect the same ability but aligned with melee, magic, and ranged damage respectively. The ability is a 0.85 seconds, 2 target attack. With 25% damage falloff for the second target. When cast your accuracy is increased by 50%, minimum damage by 25%, and maximum damage by 50%. It has a cooldown of 60 seconds.
Enchanting
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Slot | Level | Silver Amount | Rune Amount | Runes | Effect per scroll |
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Gloves, Boots | 70 | 800 | 70 | Nature, Mind, Cosmic | Increased chance of an item transforming during augmentation by 1.000%. |
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Gloves, Boots | 67 | 800 | 70 | Air, Nature | Each crafted item costs 2% less ingredients |
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Gloves, Boots | 85 | 1200 | 100 | Chaos, Nature, Cosmic | Increases your chance of finding items from slain enemies by 3%. |
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Gloves, Boots | 1 | 100 | 10 | Air, Water, Chaos, Nature | Gain 5% chance per cooking action to gain one Raw Shrimp. |
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Gloves, Boots, Ladle | 40 | 500 | 50 | Earth, Fire, Water | Decrease chance to burn food while cooking by 4%. |
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Gloves, Boots, Tongs | 34 | 400 | 40 | Air, Earth, Fire, Cosmic | Gain a mysterious chance to find gems and other rare materials while smithing. Each forge is designed to
extract different materials. The rarest of materials requires the hottest of forges and highest tier ores to be smelted. |
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Boots, Gloves | 46 | 600 | 50 | Earth, Fire, Chaos | Gain a 4% chance per smithing/cooking action to complete another smithing/cooking action.
Caps at 80% strength; every 25% strength increases the number of times inferno can proc by 1. For example at strength 1 (4%) it can proc once, at strength 7 (28%) it can proc twice, etc. |
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Gloves, Boots | 91 | 1500 | 130 | Air, Earth, Fire, Water, Nature | Gain 1% chance to produce an extra item during cooking, smithing, scrollcrafting, and weaving fibers. |
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Gloves, Boots | 49 | 600 | 60 | Air, Water, Nature, Cosmic | Increase your chance to gain chests as well as convert standard chests to their greater variants while gathering by 20%. |
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Gloves, Boots | 55 | 700 | 60 | Earth, Water, Mind | Increases fish catch chance by 2.5%. |
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Gloves, Boots, Chisel | 43 | 500 | 50 | Nature, Mind, Cosmic | Reduces essence used in Runecrafting by 5%. |
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Gloves, Boots, Chisel | 59 | 700 | 70 | Chaos, Mind, Cosmic | Increases the number of runes crafted per action by 1 as well as increases essence cost by 25%. |
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Gloves, Boots | 58 | 700 | 60 | Nature, Mind | Gain a 20% chance to not consume a buff stack (resulting in 25% more uses from a buff on average). |
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Gloves, Boots | 73 | 900 | 70 | Air, Water, Chaos, Mind | Gain 1 more essence per action where essence is acquired. |
See also