Difference between revisions of "Obsidian Scimitar"
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− | {{Infobox Equipment | + | {{Incomplete|[[Refactor]] March 02, 2023}}{{Infobox Equipment |
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|gold = 92,000 | |gold = 92,000 | ||
|level-req = 20 attack | |level-req = 20 attack | ||
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==Enchanting== | ==Enchanting== | ||
{{Enchantments|Weapon}} | {{Enchantments|Weapon}} | ||
− | {{Navbar Items| | + | {{Navbar Items|Combat}} |
[[Category:Scimitar]] | [[Category:Scimitar]] |
Latest revision as of 02:26, 18 May 2023
gold coin | 92,000 | ||||||||||
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248,994 | |||||||||||
Level Required | 20 attack | ||||||||||
Source | Black Knights | ||||||||||
Slot | Main Hand | ||||||||||
Attack Speed | 2.4s | ||||||||||
Attack Type | Slash | ||||||||||
Enchantment Slots | 5 | ||||||||||
Offensive Stats | |||||||||||
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Defensive Stats | |||||||||||
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Augment Bonus | |||||||||||
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Obsidian Scimitar is a medium-fast type weapon that provide medium combat bonuses when in combat. It requires level 20 attack to equip.
How to Acquire
It is acquired, like all other Obsidian Gear as a drop from Black Knights during combat in City
Enchanting
List of useful Enchantments.
Scroll | Slot | Level | Silver Amount | Rune Amount | Runes | Effect per scroll |
---|---|---|---|---|---|---|
Scroll of Weakening | Helm, Body, Legs, Shield, Weapon | 4 | 100 | 20 | Air, Fire, Mind | Decreases the level requirements of the item by 1. |
Scroll of Overhealing | Weapon | 11 | 200 | 30 | Air, Water, Death | Heal for 1% of overkill damage on a target. |
Scroll of Accuracy | Weapon | 28 | 400 | 40 | Blood, Death, Mind | Increases accuracy for all three combat styles by 3% multiplicatively. |
Scroll of Critical Strike | Weapon | 52 | 600 | 60 | Blood, Death, Chaos, Cosmic | Increases critical chance and damage multiplier by 2.5%. |
Scroll of Endless Ammo | Cape, Weapon | 29 | 400 | 40 | Chaos, Nature, Mind | Gain a 17% chance to not consume ammo (resulting in 20% more uses from each ammo piece on average). Works on ranged projectiles, melee whetstones, and magic charms. |
Scroll of Rune Reserves | Cape, Weapon | 35 | 500 | 50 | Water, Chaos, Mind | Gain a 33% chance to not consume runes when using abilities (resulting in 50% more ability uses for the same rune cost). |