Iron Boots
Revision as of 10:09, 2 February 2022 by SponBot (talk | contribs) (→See also: Adding category Combat Equipment)
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gold coin | 8,000 | ||||||||||
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Level Required | 10 Defense | ||||||||||
Source | Combat | ||||||||||
Slot | Boots | ||||||||||
Enchantment Slots | 2 | ||||||||||
Defensive Stats | |||||||||||
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Augment Bonus | |||||||||||
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Iron Boots is low-tier boots which gives low defensive stats while in combat. Iron Boots can be acquired as drops in combat zones. They are tradable and can be bought on the marketplace.
How to Acquire
Iron Boots is acquired as a drop from Goblins in Farm/Caves and Guards in City.
Enchanting
List of useful Enchantments.
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Slot | Level | Silver Amount | Rune Amount | Runes | Effect per scroll |
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Ring, Necklace, Weapon, Shield, Helm, Body, Legs, Gloves, Boots, Cape, Arrows, Pickaxe, Hatchet, Hoe, Tacklebox, Tongs, Tome, Ladle, Combat-Amulet, Chisel | 48 | 600 | 60 | Chaos, Mind, Cosmic | ONLY APPLIES TO THE ITEM THIS ENCHANTMENT IS ON. Increases soulbound item XP gain by 6%. |
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Gloves, Boots | 70 | 800 | 70 | Nature, Mind, Cosmic | Increased chance of an item transforming during augmentation by 1.000%. |
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Gloves, Boots | 67 | 800 | 70 | Air, Nature | Each crafted item costs 2% less ingredients |
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Gloves, Boots | 85 | 1200 | 100 | Chaos, Nature, Cosmic | Increases your chance of finding items from slain enemies by 3%. |
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Gloves, Boots | 1 | 100 | 10 | Air, Water, Chaos, Nature | Gain 5% chance per cooking action to gain one Raw Shrimp. |
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Gloves, Boots, Ladle | 40 | 500 | 50 | Earth, Fire, Water | Decrease chance to burn food while cooking by 4%. |
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Gloves, Boots, Tongs | 34 | 400 | 40 | Air, Earth, Fire, Cosmic | Gain a mysterious chance to find gems and other rare materials while smithing. Each forge is designed to
extract different materials. The rarest of materials requires the hottest of forges and highest tier ores to be smelted. |
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Boots, Gloves | 46 | 600 | 50 | Earth, Fire, Chaos | Gain a 4% chance per smithing/cooking action to complete another smithing/cooking action.
Caps at 80% strength; every 25% strength increases the number of times inferno can proc by 1. For example at strength 1 (4%) it can proc once, at strength 7 (28%) it can proc twice, etc. |
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Gloves, Boots | 91 | 1500 | 130 | Air, Earth, Fire, Water, Nature | Gain 1% chance to produce an extra item during cooking, smithing, scrollcrafting, and weaving fibers. |
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Gloves, Boots | 49 | 600 | 60 | Air, Water, Nature, Cosmic | Increase your chance to gain chests as well as convert standard chests to their greater variants while gathering by 20%. |
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Gloves, Boots | 55 | 700 | 60 | Earth, Water, Mind | Increases fish catch chance by 2.5%. |
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Gloves, Boots, Chisel | 43 | 500 | 50 | Nature, Mind, Cosmic | Reduces essence used in Runecrafting by 5%. |
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Gloves, Boots, Chisel | 59 | 700 | 70 | Chaos, Mind, Cosmic | Increases the number of runes crafted per action by 1 as well as increases essence cost by 25%. |
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Gloves, Boots | 58 | 700 | 60 | Nature, Mind | Gain a 20% chance to not consume a buff stack (resulting in 25% more uses from a buff on average). |
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Gloves, Boots | 73 | 900 | 70 | Air, Water, Chaos, Mind | Gain 1 more essence per action where essence is acquired. |
See also