Difference between revisions of "Enchanting"
LilMissMDK (talk | contribs) m (→Notes: Fixed some grammar, a spelling error and added a link for Mind Essences.) |
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*Scrollcrafting - used to create enchantment scrolls. | *Scrollcrafting - used to create enchantment scrolls. | ||
*Augmenting - used to improve gear stats. | *Augmenting - used to improve gear stats. | ||
− | *Item Research -used to research items into dust or scrap. | + | *Item Research - used to research items into dust or scrap. Certain items can potentially transform into other rare items or gear. |
*Enchanting - used to apply enchantment scrolls. | *Enchanting - used to apply enchantment scrolls. | ||
==Equipment== | ==Equipment== | ||
+ | |||
In addition to the equipment listed below, gloves and boots with augment slots can be enchanted with enchantment scrolls crafted in [[Scrollcrafting]]. | In addition to the equipment listed below, gloves and boots with augment slots can be enchanted with enchantment scrolls crafted in [[Scrollcrafting]]. | ||
{| class="wikitable sortable mw-collapsible" | {| class="wikitable sortable mw-collapsible" | ||
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| +2.5 Enchanting | | +2.5 Enchanting | ||
|} | |} | ||
+ | |||
==Scrollcrafting== | ==Scrollcrafting== | ||
− | |||
− | + | Enchantment scrolls are created via scrollcrafting using a [[scroll]], [[silver]], and a variety of [[runes]]. Enchantment scrolls can be applied to a piece of gear to provide passive buffs/effects. | |
+ | |||
+ | To filter the list of applicable scrolls for an applicable gear type click on the desired gear icon in the box at the top of the Scrollcrafting page. | ||
===List of Enchantments=== | ===List of Enchantments=== | ||
+ | |||
The given scroll description is their effects at strength 1. | The given scroll description is their effects at strength 1. | ||
+ | |||
{| class="wikitable sortable mw-collapsible mw-collapsed hover-highlight" | {| class="wikitable sortable mw-collapsible mw-collapsed hover-highlight" | ||
!{{img|Scrollcrafting|40}} | !{{img|Scrollcrafting|40}} | ||
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Enchanting allows you to use your enchantment scrolls to give your item new properties. | Enchanting allows you to use your enchantment scrolls to give your item new properties. | ||
− | This process has a 100% success rate and cannot fail. Applying new scrolls with a different effect to an item with an existing enchantment overwrites the old one. | + | This process has a 100% success rate and cannot fail. Applying new scrolls with a different effect to an item with an existing enchantment overwrites the old one, e.g. a helm's enchantment slots cannot have some attributed to reckless and others attributed to protection. |
− | Not all enchantments can be applied to all equipment; enchantments exclusively related to [[farming]], for example, can only be applied to a hoe | + | Not all enchantments can be applied to all equipment; enchantments exclusively related to [[farming]], for example, can only be applied to a hoe. |
Different tiers of equipment have a different number of enchantment slots available; from bronze with only a single slot, to stygian with six. Exceedingly rare items, such as the [[Moss Maul|moss maul]], can hold up to eight enchantments. To see how many slots any given item has, check the [[Equipment]] page. | Different tiers of equipment have a different number of enchantment slots available; from bronze with only a single slot, to stygian with six. Exceedingly rare items, such as the [[Moss Maul|moss maul]], can hold up to eight enchantments. To see how many slots any given item has, check the [[Equipment]] page. | ||
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[[File:Augmenting UI.png|thumb|Augmenting UI]] Augmenting allows players to increase the base stats of a piece of gear. This process cannot fail and on every action will increase the augment counter by one (two if critical augmentation happens). Once the counter is full, the item will upgrade by one level and reset and increase the next counter requirements. | [[File:Augmenting UI.png|thumb|Augmenting UI]] Augmenting allows players to increase the base stats of a piece of gear. This process cannot fail and on every action will increase the augment counter by one (two if critical augmentation happens). Once the counter is full, the item will upgrade by one level and reset and increase the next counter requirements. | ||
− | Almost all items have no limit to the number of augmentations | + | Almost all items have no limit to the number of augmentations. After level five, it will start to require base copies of the item you are augmenting (not per counter increase, but per level increase), progressively scaling every five levels there after. |
− | Exceptions to the above include [[Dungeons|Dungeon Keys]] and [[Elite Scroll]]s, which cap at + | + | Exceptions to the above include [[Dungeons|Dungeon Keys]] and [[Elite Scroll]]s, which cap at +40. |
Exactly which stats are improved depends on the item. Augmenting bronze armor, for example, increases all defensive stats per augmentation level, while augmenting pickaxes increases their mining level bonus, and subsequently their mining speed. To see a full augmentation bonus list, check the [[equipment]] page. | Exactly which stats are improved depends on the item. Augmenting bronze armor, for example, increases all defensive stats per augmentation level, while augmenting pickaxes increases their mining level bonus, and subsequently their mining speed. To see a full augmentation bonus list, check the [[equipment]] page. | ||
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Augmenting an item has a material cost. This is generally about 1% of the item's crafting cost, but it varies from item to item. | Augmenting an item has a material cost. This is generally about 1% of the item's crafting cost, but it varies from item to item. | ||
− | + | The chance to critically augment an item starts at a static 10% chance, but can be increase with [[Enchantments|Enchantment Scrolls]] and [[Talents]]. | |
− | == | + | ===Augmentation requirements per level=== |
− | + | The Augment Counter follows the following formula: <math>60-20*lvl+10*lvl^2</math> | |
− | + | {| class="wikitable mw-collapsible mw-collapsed hover-highlight" style="text-align:right;" | |
− | + | |- | |
− | + | ! "style="text-align:center;" |<img src="https://play.idlescape.com/images/enchanting/augmenting_logo.png" alt="Augmenting" width="42"> | |
− | + | ! "style="text-align:center;" |Augment<br />Counter | |
− | + | ! "style="text-align:center;" |Cumulative<br />Counter | |
− | + | ! "style="text-align:center;" |Base<br />Copies | |
− | + | ! "style="text-align:center;" |Cumulative<br />Copies | |
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− | | | + | |1074790 |
− | | | + | |169 |
− | | | + | |3926 |
|- | |- | ||
− | | "" | + | + | | "" | +70 |
− | | | + | |47660 |
− | | | + | |1122450 |
− | | | + | |169 |
− | | | + | |4095 |
|- | |- | ||
− | | "" | + | + | | "" | +71 |
− | | | + | |49050 |
− | | | + | |1171500 |
− | | | + | |196 |
− | | | + | |4291 |
|- | |- | ||
− | | "" | + | + | | "" | +72 |
− | | | + | |50460 |
− | | | + | |1221960 |
− | | | + | |196 |
− | | | + | |4487 |
|- | |- | ||
− | | "" | + | + | | "" | +73 |
− | | | + | |51890 |
− | | | + | |1273850 |
− | | | + | |196 |
− | | | + | |4683 |
|- | |- | ||
− | | "" | + | + | | "" | +74 |
− | | | + | |53340 |
− | | | + | |1327190 |
− | | | + | |196 |
− | | | + | |4879 |
|- | |- | ||
− | | "" | + | + | | "" | +75 |
− | | | + | |54810 |
− | | | + | |1382000 |
− | | | + | |196 |
− | | | + | |5075 |
|- | |- | ||
− | | "" | + | + | | "" | +76 |
− | | | + | |56300 |
− | | | + | |1438300 |
− | | | + | |225 |
− | | | + | |5300 |
|- | |- | ||
− | | "" | + | + | | "" | +77 |
− | | | + | |57810 |
− | | | + | |1496110 |
− | | | + | |225 |
− | | | + | |5525 |
|- | |- | ||
− | | "" | + | + | | "" | +78 |
− | | | + | |59340 |
− | | | + | |1555450 |
− | | | + | |225 |
− | | | + | |5750 |
|- | |- | ||
− | | "" | + | + | | "" | +79 |
− | | | + | |60890 |
− | | | + | |1616340 |
− | | | + | |225 |
− | | | + | |5975 |
|- | |- | ||
− | | "" | + | + | | "" | +80 |
− | | | + | |62460 |
− | | | + | |1678800 |
− | | | + | |225 |
− | | | + | |6200 |
|- | |- | ||
− | | "" | + | + | | "" | +81 |
− | | | + | |64050 |
− | | | + | |1742850 |
− | | | + | |256 |
− | | | + | |6456 |
|- | |- | ||
− | | "" | + | + | | "" | +82 |
− | | | + | |65660 |
− | | | + | |1808510 |
− | | | + | |256 |
− | | | + | |6712 |
|- | |- | ||
− | | "" | + | + | | "" | +83 |
− | | | + | |67290 |
− | | | + | |1875800 |
− | | | + | |256 |
− | | | + | |6968 |
|- | |- | ||
− | | "" | + | + | | "" | +84 |
− | | | + | |68940 |
− | | | + | |1944740 |
− | | | + | |256 |
− | | | + | |7224 |
|- | |- | ||
− | | "" | + | + | | "" | +85 |
− | | | + | |70610 |
− | | | + | |2015350 |
− | | | + | |256 |
− | | | + | |7480 |
|- | |- | ||
− | | "" | + | + | | "" | +86 |
− | | | + | |72300 |
− | | | + | |2087650 |
− | | | + | |289 |
− | | | + | |7769 |
|- | |- | ||
− | | "" | + | + | | "" | +87 |
− | | | + | |74010 |
− | | | + | |2161660 |
− | | | + | |289 |
− | | | + | |8058 |
|- | |- | ||
− | | "" | + | + | | "" | +88 |
− | | | + | |75740 |
− | | | + | |2237400 |
− | | | + | |289 |
− | | | + | |8347 |
|- | |- | ||
− | | "" | + | + | | "" | +89 |
− | | | + | |77490 |
− | | | + | |2314890 |
− | | | + | |289 |
− | | | + | |8636 |
|- | |- | ||
− | | "" | + | + | | "" | +90 |
− | | | + | |79260 |
− | | | + | |2394150 |
− | | | + | |289 |
− | | | + | |8925 |
|- | |- | ||
− | | "" | + | + | | "" | +91 |
− | | | + | |81050 |
− | | | + | |2475200 |
− | | | + | |324 |
− | | | + | |9249 |
|- | |- | ||
− | | "" | + | + | | "" | +92 |
− | | | + | |82860 |
− | | | + | |2558060 |
− | | | + | |324 |
− | | | + | |9573 |
|- | |- | ||
− | | "" | + | + | | "" | +93 |
− | | | + | |84690 |
− | | | + | |2642750 |
− | | | + | |324 |
− | | | + | |9897 |
|- | |- | ||
− | | "" | + | + | | "" | +94 |
− | | | + | |86540 |
− | | | + | |2729290 |
− | | | + | |324 |
− | | | + | |10221 |
|- | |- | ||
− | | "" | + | + | | "" | +95 |
− | | | + | |88410 |
− | | | + | |2817700 |
− | | | + | |324 |
− | | | + | |10545 |
|- | |- | ||
− | | "" | + | + | | "" | +96 |
− | | | + | |90300 |
− | | | + | |2908000 |
− | | | + | |361 |
− | | | + | |10906 |
|- | |- | ||
− | | "" | + | + | | "" | +97 |
− | | | + | |92210 |
− | | | + | |3000210 |
− | | | + | |361 |
− | | | + | |11267 |
|- | |- | ||
− | | "" | + | + | | "" | +98 |
− | | | + | |94140 |
− | | | + | |3094350 |
− | | | + | |361 |
− | | | + | |11628 |
|- | |- | ||
− | | "" | + | + | | "" | +99 |
− | | | + | |96090 |
− | | | + | |3190440 |
− | | | + | |361 |
− | | | + | |11989 |
|- | |- | ||
− | | "" | + | + | | "" | +100 |
− | | | + | |98060 |
− | | | + | |3288500 |
− | | | + | |361 |
− | | | + | |12350 |
− | |- | + | |} |
− | | "" | + | + | |
− | | | + | ===Augment experience per tier/+=== |
− | | | + | |
− | | | + | This table is accurate for all equipment in their respective tier. |
− | | | + | |
− | |- | + | {| class="wikitable mw-collapsible mw-collapsed hover-highlight" style="text-align:right;" |
− | | "" | + | + | ! "style="text-align:center;" |<img src="https://play.idlescape.com/images/enchanting/augmenting_logo.png" alt="Augmenting" width="42"> |
− | | | + | ! "style="text-align:center;" |Tier |
− | | | + | ! "style="text-align:center;" |Slots |
− | | | + | ! "style="text-align:center;" |EXP |
− | | | + | ! "style="text-align:center;" | |
− | |- | + | |- |
− | | "" | + | + | ! "style="text-align:center;" |<img src="https://play.idlescape.com/images/combat/equipment/bronze_med_helm_icon.png" width="42"> |
− | | | + | |Bronze |
− | | | + | |1 |
− | | | + | |20 |
− | | | + | |- |
− | |- | + | ! "style="text-align:center;" |<img src="https://play.idlescape.com/images/combat/equipment/iron_med_helm_icon.png" width="42"> |
− | | "" | + | + | |Iron |
− | | | + | |2 |
− | | | + | |20 |
− | | | + | |- |
− | | | + | ! "style="text-align:center;" |<img src="https://play.idlescape.com/images/combat/equipment/black_med_helm_icon.png" width="42"> |
− | |- | + | |Obsidian |
− | | "" | + | + | |5 |
− | | | + | |180 |
− | | | + | |- |
− | | | + | ! "style="text-align:center;" |<img src="https://play.idlescape.com/images/combat/equipment/mithril_med_helm_icon.png" width="42"> |
− | | | + | |Mithril |
− | |- | + | |3 |
− | | "" | + | + | |180 |
− | | | + | |- |
− | | | + | ! "style="text-align:center;" |<img src="https://play.idlescape.com/images/combat/equipment/adamantite_med_helm_icon.png" width="42"> |
− | | | + | |Adamantite |
− | | | + | |4 |
− | |- | + | |320 |
− | | "" | + | + | |- |
− | | | + | ! "style="text-align:center;" |<img src="https://play.idlescape.com/images/combat/equipment/rune_med_helm_icon.png" width="42"> |
− | | | + | |Runite |
− | | | + | |5 |
− | | | + | |500 |
− | |- | + | |- |
− | | "" | | + | ! "style="text-align:center;" |<img src="https://play.idlescape.com/images/combat/equipment/stygian_med_helm_icon.png" width="42"> |
− | | | + | |Stygian |
− | | | + | |6 |
− | | | + | |720 |
− | | | + | |- |
− | |- | + | ! "style="text-align:center;" |{{img|sylvan staff|auto|42}} |
− | | "" | | + | |7 slots |
− | | | + | |7 |
− | | | + | |980 |
− | | | + | |- |
− | | | + | ! "style="text-align:center;" |<img src="https://play.idlescape.com/images/combat/equipment/kings_crown.png" width="42"> |
− | |- | + | |8 slots |
− | | "" | | + | |8 |
− | | | + | |? |
− | | | + | |} |
− | | | + | |
− | | | + | The experience gained from augmentation is calculated by the items tier, no longer by its enchantment slots. Special cases do exist. The experience gain increases by 10% (of the base value) per augmentation level. Per example, a bronze tier at a +1 augmentation level will reward 20 + 2 experience, while a bronze tier at a +2 augmentation level will reward a 20 + 4 experience. |
− | |- | + | |
− | | "" | | + | ===List of Augment Transforms=== |
− | | | + | |
− | | | + | {| class="wikitable sortable mw-collapsible mw-collapsed" |
− | | | + | |- |
− | | | + | !<img src="https://play.idlescape.com/images/enchanting/augmenting_logo.png" alt="Augmenting" width="42"> Source Item |
+ | !Transform Level | ||
+ | !Transformed Item | ||
+ | |- | ||
+ | |{{img|Lesser Magic Tome|45|auto|word=1}} | ||
+ | | align="center" | +4 | ||
+ | |{{img|Major Magic Tome|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Major Magic Tome|45|auto|word=1}} | ||
+ | | align="center" | +5 | ||
+ | |{{img|Greater Magic Tome|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Greater Magic Tome|45|auto|word=1}} | ||
+ | | align="center" | +6 | ||
+ | |{{img|Elder Magic Tome|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Elder Magic Tome|45|auto|word=1}} | ||
+ | | align="center" | +7 | ||
+ | |{{img|Ancient Magic Tome|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Chorus of Souls|45|auto|word=1}} | ||
+ | | align="center" | +7 | ||
+ | |{{img|Symphony of Spirits|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Titanic Gauntlet|45|auto|word=1}} | ||
+ | | align="center" | +1 | ||
+ | |{{img|Awakened World Shaper|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Bestial Dagger|45|auto|word=1}} | ||
+ | | align="center" | +7 | ||
+ | |{{img|Empowered Bestial Dagger|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Bestial Defender|45|auto|word=1}} | ||
+ | | align="center" | +7 | ||
+ | |{{img|Empowered Bestial Defender|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Fishtail|45|auto|word=1}} | ||
+ | | align="center" | +7 | ||
+ | |{{img|Razorfin|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Shrimp Bauble|45|auto|word=1}} | ||
+ | | align="center" | +1 | ||
+ | |{{img|Cracked Shrimp Bauble|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Small Bag of Holding|45|auto|word=1}} | ||
+ | | align="center" | +5 | ||
+ | |{{img|Bag of Holding|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Bag of Holding|45|auto|word=1}} | ||
+ | | align="center" | +7 | ||
+ | |{{img|Large Bag of Holding|45|auto|word=1}} | ||
+ | |} | ||
+ | |||
+ | ==Researching== | ||
+ | Researching is a new mechanic introduced in season 2. | ||
+ | |||
+ | Researching an item will produce dust on a successful action or scrap on an unsuccessful action at a base rate of 90% success (9 out of 10). | ||
+ | |||
+ | These average number of items before an item break can be increased or decreased with [[Enchantments|Enchantment Scrolls]], [[Affixes]] and [[Talents]]. | ||
+ | |||
+ | Researching has the same cost as augmenting and every action gives the same amount of enchanting experience as it would for augmenting. | ||
+ | |||
+ | ===List of Research Transforms=== | ||
+ | |||
+ | Researching has a chance of transforming items into a different item. Check the table below for more information. | ||
+ | |||
+ | {| class="wikitable sortable mw-collapsible mw-collapsed" | ||
+ | |- | ||
+ | !<img src="https://play.idlescape.com/images/enchanting/augmenting_logo.png" alt="Augmenting" width="42"> Source Item | ||
+ | !Base Chance of Transforming | ||
+ | !Transformed Item | ||
+ | |- | ||
+ | |{{img|Sapphire Ring|45|auto|word=1}} | ||
+ | | align="center" data-sort-value="0.040" |4 in 10,000 <br> (0.04%) | ||
+ | |{{img|Emerald Ring|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Sapphire Necklace|45|auto|word=1}} | ||
+ | | align="center" data-sort-value="0.040" |4 in 10,000 <br> (0.04%) | ||
+ | |{{img|Emerald Necklace|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Emerald Ring|45|auto|word=1}} | ||
+ | | align="center" data-sort-value="0.033" |3.3 in 10,000 <br> (0.0333%) | ||
+ | |{{img|Ruby Ring|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Emerald Necklace|45|auto|word=1}} | ||
+ | | align="center" data-sort-value="0.033" |3.3 in 10,000 <br> (0.0333%) | ||
+ | |{{img|Ruby Necklace|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Ruby Ring|45|auto|word=1}} | ||
+ | | align="center" data-sort-value="0.028" |2.8 in 10,000 <br> (0.028%) | ||
+ | |{{img|Diamond Ring|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Ruby Necklace|45|auto|word=1}} | ||
+ | | align="center" data-sort-value="0.028" |2.8 in 10,000 <br> (0.028%) | ||
+ | |{{img|Diamond Necklace|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Diamond Ring|45|auto|word=1}} | ||
+ | | align="center" data-sort-value="0.025" |2.5 in 10,000 <br> (0.025%) | ||
+ | |{{img|Black Opal Ring|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Diamond Necklace|45|auto|word=1}} | ||
+ | | align="center" data-sort-value="0.025" |2.5 in 10,000 <br> (0.025%) | ||
+ | |{{img|Black Opal Necklace|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Black Opal Ring|45|auto|word=1}} | ||
+ | | align="center" data-sort-value="0.020" |2 in 10,000 <br> (0.02%) | ||
+ | |{{img|Prismatic Ring|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Black Opal Necklace|45|auto|word=1}} | ||
+ | | align="center" data-sort-value="0.020" |2 in 10,000 <br> (0.02%) | ||
+ | |{{img|Prismatic Necklace|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Obsidian Scimitar|45|auto|word=1}} | ||
+ | | align="center" data-sort-value="0.100" |1 in 1,000 <br> (0.1%) | ||
+ | |{{img|Gargoyle Falchion|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Obsidian Battleaxe|45|auto|word=1}} | ||
+ | | align="center" data-sort-value="0.100" |1 in 1,000 <br> (0.1%) | ||
+ | |{{img|Gargoyle Battleaxe|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Obsidian Daggers|45|auto|word=1}} | ||
+ | | align="center" data-sort-value="0.100" |1 in 1,000 <br> (0.1%) | ||
+ | |{{img|Gargoyle Daggers|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Obsidian Greatsword|45|auto|word=1}} | ||
+ | | align="center" data-sort-value="0.100" |1 in 1,000 <br> (0.1%) | ||
+ | |{{img|Gargoyle Glaive|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Obsidian Greatsword|45|auto|word=1}} | ||
+ | | align="center" data-sort-value="0.100" |1 in 1,000 <br> (0.1%) | ||
+ | |{{img|Gargoyle Glaive|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Runite Scimitar|45|auto|word=1}} | ||
+ | | align="center" data-sort-value="0.200" |2 in 1000 <br> (0.2%) | ||
+ | |{{img|Zero Edge|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Obsidian Helm|45|auto|word=1}} | ||
+ | | align="center" data-sort-value="0.100" |1 in 1000 <br> (0.1%) | ||
+ | |{{img|Chaos Crest|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Obsidian Helm|45|auto|word=1}} | ||
+ | | align="center" data-sort-value="0.100" |1 in 1000 <br> (0.1%) | ||
+ | |{{img|Gargoyle Helm|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Obsidian Full Helm|45|auto|word=1}} | ||
+ | | align="center" data-sort-value="0.100" |1 in 1000 <br> (0.1%) | ||
+ | |{{img|Black Knight Great Helm|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Obsidian Chainmail|45|auto|word=1}} | ||
+ | | align="center" data-sort-value="0.100" |1 in 1000 <br> (0.1%) | ||
+ | |{{img|Gargoyle Chainmail|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Obsidian Plate Leggings|45|auto|word=1}} | ||
+ | | align="center" data-sort-value="0.100" |1 in 1000 <br> (0.1%) | ||
+ | |{{img|Gargoyle Legs|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Obsidian Boots|45|auto|word=1}} | ||
+ | | align="center" data-sort-value="0.100" |1 in 1000 <br> (0.1%) | ||
+ | |{{img|Gargoyle Boots|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Obsidian Shield|45|auto|word=1}} | ||
+ | | align="center" data-sort-value="0.100" |1 in 1000 <br> (0.1%) | ||
+ | |{{img|Gargoyle Shield|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Reinforced Crossbow|45|auto|word=1}} | ||
+ | | align="center" data-sort-value="0.033" |3.3 in 10000 <br> (0.0333%) | ||
+ | |{{img|Witchhunter Handgonne|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Arbalest|45|auto|word=1}} | ||
+ | | align="center" data-sort-value="0.040" |4 in 10000 <br> (0.04%) | ||
+ | |{{img|Witchhunter Handgonne|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Elder Crossbow|45|auto|word=1}} | ||
+ | | align="center" data-sort-value="0.020" |2 in 1000 <br> (0.02%) | ||
+ | |{{img|Witchhunter Handgonne|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Witchhunter Handgonne|45|auto|word=1}} | ||
+ | | align="center" data-sort-value="0.020" |1.6 in 1000 <br> (0.166%) | ||
+ | |{{img|Personal Cannon|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Lesser Ladle|45|auto|word=1}} | ||
+ | | align="center" data-sort-value="0.100" |1 in 1000 <br> (0.1%) | ||
+ | |{{img|Searing Ladle|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Modified Diving Gloves|45|auto|word=1}} | ||
+ | | align="center" data-sort-value="0.133" |1.33 in 1000 <br> (0.133%) | ||
+ | |{{img|Hands of Khaast|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Gargoyle Helm|45|auto|word=1}} | ||
+ | | align="center" data-sort-value="0.100" |1 in 1000 <br> (0.1%) | ||
+ | |{{img|Infernal Helm|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Gargoyle Chainmail|45|auto|word=1}} | ||
+ | | align="center" data-sort-value="0.100" |1 in 1000 <br> (0.1%) | ||
+ | |{{img|Infernal Chainmail|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Gargoyle Legs|45|auto|word=1}} | ||
+ | | align="center" data-sort-value="0.100" |1 in 1000 <br> (0.1%) | ||
+ | |{{img|Infernal Legs|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Gargoyle Glaive|45|auto|word=1}} | ||
+ | | align="center" data-sort-value="0.100" |1 in 1000 <br> (0.1%) | ||
+ | |{{img|Infernal Lance|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Decayed Cloak|45|auto|word=1}} | ||
+ | | align="center" data-sort-value="0.010" |1 in 10000 <br> (0.01%) | ||
+ | |{{img|Festive Shroud|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Magic Quiver|45|auto|word=1}} | ||
+ | | align="center" data-sort-value="0.100" |1 in 1000 <br> (0.1%) | ||
+ | |{{img|Elven Quiver|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Shrimp|45|auto|word=1}} | ||
+ | | align="center" data-sort-value="0.200" |2 in 1000 <br> (0.2%) | ||
+ | |{{img|Shrimp Ascendant|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Shrimp Ascendant|45|auto|word=1}} | ||
+ | | align="center" data-sort-value="0.500" |5 in 1000 <br> (0.5%) | ||
+ | |{{img|Shrimp Bauble|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Shrimp Ascendant|45|auto|word=1}} | ||
+ | | align="center" data-sort-value="0.200" |2 in 1000 <br> (0.2%) | ||
+ | |{{img|Shrimp Eye|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Snowball|45|auto|word=1}} | ||
+ | | align="center" data-sort-value="20" |1 in 5 <br> (20%) | ||
+ | |{{img|Extra Large Snowball|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Wooden Cup|45|auto|word=1}} | ||
+ | | align="center" data-sort-value="20" |1 in 5 <br> (20%) | ||
+ | |{{img|Wooden Goblet|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Wooden Goblet|45|auto|word=1}} | ||
+ | | align="center" data-sort-value="20" |1 in 5 <br> (20%) | ||
+ | |{{img|Wooden Chalice|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Wooden Chalice|45|auto|word=1}} | ||
+ | | align="center" data-sort-value="20" |1 in 5 <br> (20%) | ||
+ | |{{img|Refined Wooden Chalice|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Refined Wooden Chalice|45|auto|word=1}} | ||
+ | | align="center" data-sort-value="20" |1 in 5 <br> (20%) | ||
+ | |{{img|Exquisite Wooden Chalice|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Exquisite Wooden Chalice|45|auto|word=1}} | ||
+ | | align="center" data-sort-value="20" |1 in 5 <br> (20%) | ||
+ | |{{img|Small Silver Cup|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Small Silver Cup|45|auto|word=1}} | ||
+ | | align="center" data-sort-value="20" |1 in 5 <br> (20%) | ||
+ | |{{img|Silver Goblet|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Silver Goblet|45|auto|word=1}} | ||
+ | | align="center" data-sort-value="20" |1 in 5 <br> (20%) | ||
+ | |{{img|Silver Chalice|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Silver Chalice|45|auto|word=1}} | ||
+ | | align="center" data-sort-value="20" |1 in 5 <br> (20%) | ||
+ | |{{img|Refined Silver Chalice|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Refined Silver Chalice|45|auto|word=1}} | ||
+ | | align="center" data-sort-value="20" |1 in 5 <br> (20%) | ||
+ | |{{img|Exquisite Silver Chalice|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Exquisite Silver Chalice|45|auto|word=1}} | ||
+ | | align="center" data-sort-value="20" |1 in 5 <br> (20%) | ||
+ | |{{img|Tall Gold Goblet|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Tall Gold Goblet|45|auto|word=1}} | ||
+ | | align="center" data-sort-value="20" |1 in 5 <br> (20%) | ||
+ | |{{img|Wide Gold Goblet|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Wide Gold Goblet|45|auto|word=1}} | ||
+ | | align="center" data-sort-value="20" |1 in 5 <br> (20%) | ||
+ | |{{img|Golden Chalice|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Golden Chalice|45|auto|word=1}} | ||
+ | | align="center" data-sort-value="20" |1 in 5 <br> (20%) | ||
+ | |{{img|Refined Golden Chalice|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Refined Golden Chalice|45|auto|word=1}} | ||
+ | | align="center" data-sort-value="20" |1 in 5 <br> (20%) | ||
+ | |{{img|Exquisite Golden Chalice|45|auto|word=1}} | ||
+ | |- | ||
+ | |{{img|Exquisite Golden Chalice|45|auto|word=1}} | ||
+ | | align="center" data-sort-value="20" |1 in 5 <br> (20%) | ||
+ | |{{img|Golden Grail|45|auto|word=1}} | ||
|} | |} | ||
− | |||
− | |||
==Soulbinding== | ==Soulbinding== | ||
Soulbinding was a mechanic that was removed during season two in favor of the new augmenting system. Any soulbound items players had at the time were un-soulbound and kept their levels. | Soulbinding was a mechanic that was removed during season two in favor of the new augmenting system. Any soulbound items players had at the time were un-soulbound and kept their levels. | ||
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==Changes== | ==Changes== | ||
Line 1,856: | Line 1,924: | ||
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− | {{Skills}} | + | {{Navbar Skills}} |
Latest revision as of 14:09, 1 May 2025
Enchanting is a powerful skill which is divided into the following sections within the skill page:
- Scrollcrafting - used to create enchantment scrolls.
- Augmenting - used to improve gear stats.
- Item Research - used to research items into dust or scrap. Certain items can potentially transform into other rare items or gear.
- Enchanting - used to apply enchantment scrolls.
Contents
Equipment
In addition to the equipment listed below, gloves and boots with augment slots can be enchanted with enchantment scrolls crafted in Scrollcrafting.
Equipment | Level Requirement | Equipment Slot | Affix Warding Slots | Enchanting Stats | CollapseAugment Bonus |
---|---|---|---|---|---|
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1 | Tome | 0 | 10 | +0.5 Enchanting |
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10 | Tome | 1 | 20 | +1 Enchanting |
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30 | Tome | 2 | 30 | +1.5 Enchanting |
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40 | Tome | 3 | 40 | +2 Enchanting |
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40 | Tome | 4 | 50 | +2.5 Enchanting |
Scrollcrafting
Enchantment scrolls are created via scrollcrafting using a scroll, silver, and a variety of runes. Enchantment scrolls can be applied to a piece of gear to provide passive buffs/effects.
To filter the list of applicable scrolls for an applicable gear type click on the desired gear icon in the box at the top of the Scrollcrafting page.
List of Enchantments
The given scroll description is their effects at strength 1.
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Scroll Name | Slot | Level | Exp | Silver Amount | Rune Amount | Runes | ExpandEffect per scroll |
---|
Notes
There are some important things to keep in mind before enchanting equipment:
- Only one kind of enchantment can be active per equipment piece. Adding a new enchantment of a different type will overwrite the previous enchantment.
- Overwriting an enchantment does not refund the previous enchantment scroll's materials. It does however automatically disenchant the item before applying the new enchantment, which refunds some of the scroll's resources.
- Identical enchantments do not stack over different equipment.
- Multiple scrolls of the same enchantment can be added to a single piece of equipment to increase its effect.
- Adding enchantments to gear will earn mind essence based on number of scrolls added.
- See Skilling Efficiency for a table on GOLD to EXP efficiency.
Enchanting
Enchanting allows you to use your enchantment scrolls to give your item new properties.
This process has a 100% success rate and cannot fail. Applying new scrolls with a different effect to an item with an existing enchantment overwrites the old one, e.g. a helm's enchantment slots cannot have some attributed to reckless and others attributed to protection.
Not all enchantments can be applied to all equipment; enchantments exclusively related to farming, for example, can only be applied to a hoe.
Different tiers of equipment have a different number of enchantment slots available; from bronze with only a single slot, to stygian with six. Exceedingly rare items, such as the moss maul, can hold up to eight enchantments. To see how many slots any given item has, check the Equipment page.
Augmenting
Augmenting allows players to increase the base stats of a piece of gear. This process cannot fail and on every action will increase the augment counter by one (two if critical augmentation happens). Once the counter is full, the item will upgrade by one level and reset and increase the next counter requirements.
Almost all items have no limit to the number of augmentations. After level five, it will start to require base copies of the item you are augmenting (not per counter increase, but per level increase), progressively scaling every five levels there after.
Exceptions to the above include Dungeon Keys and Elite Scrolls, which cap at +40.
Exactly which stats are improved depends on the item. Augmenting bronze armor, for example, increases all defensive stats per augmentation level, while augmenting pickaxes increases their mining level bonus, and subsequently their mining speed. To see a full augmentation bonus list, check the equipment page.
Augmenting an item has a material cost. This is generally about 1% of the item's crafting cost, but it varies from item to item.
The chance to critically augment an item starts at a static 10% chance, but can be increase with Enchantment Scrolls and Talents.
Augmentation requirements per level
The Augment Counter follows the following formula:
![]() |
Augment Counter |
Cumulative Counter |
Base Copies |
Cumulative Copies |
Expand |
---|
Augment experience per tier/+
This table is accurate for all equipment in their respective tier.
![]() |
Tier | Slots | EXP | Expand |
---|
The experience gained from augmentation is calculated by the items tier, no longer by its enchantment slots. Special cases do exist. The experience gain increases by 10% (of the base value) per augmentation level. Per example, a bronze tier at a +1 augmentation level will reward 20 + 2 experience, while a bronze tier at a +2 augmentation level will reward a 20 + 4 experience.
List of Augment Transforms
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Transform Level | ExpandTransformed Item |
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Researching
Researching is a new mechanic introduced in season 2.
Researching an item will produce dust on a successful action or scrap on an unsuccessful action at a base rate of 90% success (9 out of 10).
These average number of items before an item break can be increased or decreased with Enchantment Scrolls, Affixes and Talents.
Researching has the same cost as augmenting and every action gives the same amount of enchanting experience as it would for augmenting.
List of Research Transforms
Researching has a chance of transforming items into a different item. Check the table below for more information.
![]() |
Base Chance of Transforming | ExpandTransformed Item |
---|
Soulbinding
Soulbinding was a mechanic that was removed during season two in favor of the new augmenting system. Any soulbound items players had at the time were un-soulbound and kept their levels.
Changes
- 20 July - Update v0.6.6.2 - adjusted the acquisition rate of some augmenting secrets
CollapseSkills (Experience Table) | |
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Gathering | |
Production | |
Magic | |
Combat |
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