Difference between revisions of "Equipment"
m (Modified incorrect range info) |
Spongiform (talk | contribs) (→Combat Jewelry: Changed columns to be consistent with other equipment tables, added rows for missing ancient amulets.) |
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!Name | !Name | ||
!Source | !Source | ||
− | ! | + | !Offensive Stats |
− | ! | + | !Defensive Stats |
− | ! | + | !Offensive Affinities |
− | ! | + | !Defensive Affinities |
!Augment Bonus | !Augment Bonus | ||
!Augment Cost | !Augment Cost | ||
Line 6,719: | Line 6,719: | ||
|<img src="https://play.idlescape.com/images/jewellery/corrupted_ring.png" alt="Black Opal Ring" width="42"> | |<img src="https://play.idlescape.com/images/jewellery/corrupted_ring.png" alt="Black Opal Ring" width="42"> | ||
|[[Corrupted Ring]] | |[[Corrupted Ring]] | ||
− | |Crafting | + | |[[Crafting]] |
− | |5 | + | | +5 STR |
| - | | - | ||
| - | | - | ||
| - | | - | ||
− | | +2 | + | | +2 STR |
|50 [[Gold Bar]]<br>5 [[Emerald]] | |50 [[Gold Bar]]<br>5 [[Emerald]] | ||
− | |[[Corruption]] | + | |[[Corruption]] 3<br> Consumes ichor received in combat to heal for 120 health. |
− | Consumes ichor received in combat to heal for 120 health. | ||
|3 | |3 | ||
Cannot overwrite enchantment | Cannot overwrite enchantment | ||
Line 6,734: | Line 6,733: | ||
|[[Signet Ring]] | |[[Signet Ring]] | ||
|[[Chaos Wastes]] | |[[Chaos Wastes]] | ||
− | |5 | + | | +5 STR<br> +5 INT<br> +5 MEL ACC<br> +5 CHAO ACC |
− | | | + | | - |
− | | | + | | +50% CHAO |
− | | | + | | +13% CHAO |
− | | +1 | + | | +1 STR<br> +1 INT<br> +1 MEL ACC<br> +1 CHAO ACC |
|50,000 [[Heat]]<br>100 [[Gold Bar]]<br>10 [[Chaotic Crystal]]<br> 1 [[Black Opal]]<br>2,500 [[Chaos Rune]] | |50,000 [[Heat]]<br>100 [[Gold Bar]]<br>10 [[Chaotic Crystal]]<br> 1 [[Black Opal]]<br>2,500 [[Chaos Rune]] | ||
− | |[[Aspect of Chaos]] | + | |[[Aspect of Chaos]] 3<br> Converts 15% of damage into chaos damage |
− | Converts 15% of damage into chaos damage | ||
|3 | |3 | ||
Cannot overwrite enchantment | Cannot overwrite enchantment | ||
Line 6,749: | Line 6,747: | ||
|[[Chaos Wastes]] | |[[Chaos Wastes]] | ||
| - | | - | ||
− | | | + | | +3 RES |
− | | | + | | +20% NAT |
− | |5 | + | | +2.5% MAG<br> +15% NAT |
− | | +0.5 | + | | +0.5 PROT |
− | | | + | |5,000 [[Nature Essense]]<br> 1 [[Nature Talisman]]<br> 50 [[Nature Rune]] |
− | |[[Scroll of Fortitude|Fortitude]] | + | |[[Scroll of Fortitude|Fortitude]] 4<br> Increases stamina by 40. |
− | |||
|3 | |3 | ||
|- | |- | ||
Line 6,761: | Line 6,758: | ||
|[[Ancient Fire Amulet]] | |[[Ancient Fire Amulet]] | ||
|[[Chaos Wastes]] | |[[Chaos Wastes]] | ||
− | |3 | + | | +3 STR |
+ | | +15% FIRE | ||
| - | | - | ||
+ | | +15% FIRE | ||
+ | | +0.5 Strength | ||
+ | |5,000 [[Fire Essense]]<br> 1 [[Fire Talisman]]<br> 50 [[Fire Rune]] | ||
+ | |[[Aspect of Flame]] 1<br> Converts 5% of damage into fire damage. | ||
+ | |1 | ||
+ | |- | ||
+ | |{{img|Ancient Blood Amulet|42|alt="Ancient Blood Amulet"}} | ||
+ | |[[Ancient Blood Amulet]] | ||
+ | |[[Ancient Barrows]] | ||
+ | | +3 STR | ||
+ | | +15% SLASH | ||
| - | | - | ||
| - | | - | ||
| +0.5 Strength | | +0.5 Strength | ||
− | | | + | |5,000 [[Blood Essence]]<br> 1 [[Blood Talisman]]<br> 50 [[Blood Rune]] |
− | |[[ | + | |[[Force]] 2<br> Gain 2% of your protection as strength. |
− | Converts 5% of damage into | + | |1 |
+ | |- | ||
+ | |{{img|Ancient Water Amulet|42|alt="Ancient Water Amulet"}} | ||
+ | |[[Ancient Water Amulet]] | ||
+ | | | ||
+ | | +3 INT | ||
+ | | +15% ICE | ||
+ | | - | ||
+ | | +15% ICE | ||
+ | | +0.5 INT | ||
+ | | 5,000 [[Water Essence]]<br> 1 [[Water Talisman]]<br> 50 [[Water Rune]] | ||
+ | | [[Aspect of Ice]] 1<br> Converts 5% of damage into ice damage. | ||
+ | | 1 | ||
+ | |- | ||
+ | |{{img|Ancient Air Amulet|42|alt="Ancient Air Amulet"}} | ||
+ | |[[Ancient Air Amulet]] | ||
+ | | | ||
+ | | +3 DEX | ||
+ | | - | ||
+ | | +10% RANG | ||
+ | | - | ||
+ | | +0.5 DEX | ||
+ | |5,000 [[Air Essence]]<br> 1 [[Air Talisman]]<br> 50 [[Air Rune]] | ||
+ | | - | ||
|1 | |1 | ||
|} | |} |
Revision as of 12:10, 3 June 2024
There are many types of equipment in Idlescape that can support you through your journey. Most of these help in combat, but there are some that also help in other skills such as foraging or smithing.
Contents
Armor
Armor is equipment that helps you in combat by increasing your defense, and sometimes your accuracy/strength too. They usually have a defense level requirement to equip.
Helmets
Melee Helmets
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Name | Requirement | Source | Offensive
Stats |
Defensive Stats | Offensive Affinities | Defensive Affinities | Critical Hits | Armor Set | Augment Bonus | Augment Cost | Enchantment Slots | Notes | Expand |
---|
Magic Helmets
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Name | Requirement | Source | Offensive
Stats |
Defensive Stats | Offensive Affinities | Defensive Affinities | Critical Hits | Armor Set | Augment Bonus | Augment Cost | Enchantment Slots | Notes | Expand |
---|
Range Helmets
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Name | Requirement | Source | Offensive
Stats |
Defensive Stats | Offensive Affinities | Defensive Affinities | Critical Hits | Armor Set | Augment Bonus | Augment Cost | Enchantment Slots | Notes | Expand |
---|
Special/Event Helmets
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Name | Requirement | Source | Offensive
Stats |
Defensive Stats | Offensive Affinities | Defensive Affinities | Critical Hits | Armor Set | Augment Bonus | Augment Cost | Enchantment Slots | Notes | Expand |
---|
Capes
Combat Capes
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Name | Requirement | Source | Offensive Accuracies | Offensive
Stats |
Defensive Stats | Offensive Affinities | Defensive Affinities | Armor Set | Augment Bonus | Augment Cost | Enchantment Slots | Abilities | Expand |
---|
Skill Capes
Name | Requirement | Source | Augment Bonus | Augment Cost | Base Enchantment | Enchantment Slots | Expand |
---|
Chests
Melee Chests
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Name | Requirement | Source | Offensive
Stats |
Defensive Stats | Offensive Affinities | Defensive Affinities | Critical Hits | Armor Set | Augment Bonus | Augment Cost | Enchantment Slots | Notes | Expand |
---|
Magic Chests
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Name | Requirement | Source | Offensive
Stats |
Defensive Stats | Offensive Affinities | Defensive Affinities | Critical Hits | Armor Set | Augment Bonus | Augment Cost | Enchantment Slots | Notes | Expand |
---|
Range Chests
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Name | Requirement | Source | Offensive
Stats |
Defensive Stats | Offensive Affinities | Defensive Affinities | Critical Hits | Armor Set | Augment Bonus | Augment Cost | Enchantment Slots | Notes | Expand |
---|
Special/Event Chests
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Name | Requirement | Source | Offensive
Stats |
Defensive Stats | Offensive Affinities | Defensive Affinities | Critical Hits | Armor Set | Augment Bonus | Augment Cost | Enchantment Slots | Notes | Expand |
---|
Legs
Melee Legs
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Name | Requirement | Source | Offensive
Stats |
Defensive Stats | Offensive Affinities | Defensive Affinities | Critical Hits | Armor Set | Augment Bonus | Augment Cost | Enchantment Slots | Notes | Expand |
---|
Magic Legs
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Name | Requirement | Source | Offensive
Stats |
Defensive Stats | Offensive Affinities | Defensive Affinities | Critical Hits | Armor Set | Augment Bonus | Augment Cost | Enchantment Slots | Notes | Expand |
---|
Range Legs
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Name | Requirement | Source | Offensive
Stats |
Defensive Stats | Offensive Affinities | Defensive Affinities | Critical Hits | Armor Set | Augment Bonus | Augment Cost | Enchantment Slots | Notes | Expand |
---|
Special/Event Legs
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Name | Requirement | Source | Offensive
Stats |
Defensive Stats | Offensive Affinities | Defensive Affinities | Critical Hits | Armor Set | Augment Bonus | Augment Cost | Enchantment Slots | Notes | Expand |
---|
Boots
Melee Boots
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Name | Requirement | Source | Offensive
Stats |
Defensive Stats | Offensive Affinities | Defensive Affinities | Critical Hits | Armor Set | Augment Bonus | Augment Cost | Enchantment Slots | Expand |
---|
Range Boots
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Name | Requirement | Source | Offensive
Stats |
Defensive Stats | Offensive Affinities | Defensive Affinities | Critical Hits | Armor Set | Augment Bonus | Augment Cost | Enchantment Slots | Expand |
---|
Gloves
Melee Gloves
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Name | Requirement | Source | Offensive
Stats |
Defensive Stats | Offensive Affinities | Defensive Affinities | Critical Hits | Armor Set | Augment Bonus | Augment Cost | Enchantment Slots | Expand |
---|
Weapons
Weapons are equipment that helps you in combat by increasing your attack and strength.
One-handed Melee
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Name | Requirement | Source | Offensive
Stats |
Offensive
Affinities |
Offensive
Accuracies |
Attack
Type |
Attack
Speed |
Augment
Cost |
Augment
Bonus |
Enchantment
Slots |
Expand |
---|
One-handed Magic
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Name | Requirement | Source | Offensive
Stats |
Offensive
Affinities |
Offensive
Accuracies |
Attack
Type |
Attack
Speed |
Augment
Cost |
Augment
Bonus |
Enchantment
Slots |
Expand |
---|
Two-handed Melee
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Name | Requirement | Source | Melee Strength | Attack Type | Attack Speed | Accuracy | Defense | Augment Bonus | Augment Cost | Enchantment Slots | Expand |
---|
Two-handed Magic
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Name | Requirement | Source | Offensive
Stats |
Offensive
Affinities |
Offensive
Accuracies |
Attack
Type |
Attack
Speed |
Augment
Cost |
Augment
Bonus |
Enchantment
Slots |
Expand |
---|
Two-Handed Range
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Name | Requirement | Source | Offensive
Stats |
Offensive
Affinities |
Offensive
Accuracies |
Attack
Type |
Attack
Speed |
Augment
Cost |
Augment
Bonus |
Enchantment
Slots |
Expand |
---|
Shields/Off-hands
Shields are equipment that can increase your defense and sometimes accuracy as well. Shields can only be equipped when you are using a one-handed weapon.
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Name | Requirement | Source | Melee str/Accuracy | Stab Defense | Slash Defense | Crush Defense | Augment Bonus | Augment Cost | Enchantment Slots | Notes | Expand |
---|
Tools
Tools are equipment that can help in non-combat skills. They are equipped in separate slots to combat equipment.
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Name | Requirement | Source | Effect | Augment Bonus | Augment Cost | Enchantment Slots | Expand |
---|
Jewelry
Jewelry is equipment that is used to hold enchantments and sometimes for their minor buffs in combat stats when augmented.
Jewelry can on rare occasions transform to the next tier when augmenting. i.e. Augmenting Sapphire Ring to Emerald Ring.
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Name | Source | Augment Bonus | Augment Cost | Enchantment Slots | Expand |
---|
Combat Jewelry
Combat jewelry can use shield enchantments in addition to ring and neck enchantments.
![]() |
Name | Source | Offensive Stats | Defensive Stats | Offensive Affinities | Defensive Affinities | Augment Bonus | Augment Cost | Base Enchantment | Enchantment Slots | Expand |
---|
Skilling Gear
This is equipment that is used to support non-combat skills, but occupy combat equipment slots.
![]() |
Name | Source | Augment Bonus | Augment Cost | Enchantment Slots | Notes | Expand |
---|
Changes
18 August 2021 (Update v0.9.0 - Combat 2.0 Phase 1):
- Added combat jewelry.
- Added scythe.
- Craftable boots and gloves.
19 July (Update v0.6.6.2):
- Increased base stats and attack speed for Greatswords.